Delta-v/Content.Shared/GameObjects/Components/Movement/IMobMoverComponent.cs

24 lines
572 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.GameObjects.Components.Movement
{
public interface IMobMoverComponent : IComponent
{
const float GrabRangeDefault = 0.6f;
const float PushStrengthDefault = 600.0f;
const float WeightlessStrengthDefault = 0.4f;
EntityCoordinates LastPosition { get; set; }
public float StepSoundDistance { get; set; }
float GrabRange { get; set; }
float PushStrength { get; set; }
float WeightlessStrength { get; set; }
}
}