Delta-v/Content.Shared/GameObjects/EntitySystemMessages/Gravity/GravityChangedMessage.cs

19 lines
406 B
C#

#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.GameObjects.EntitySystemMessages.Gravity
{
public class GravityChangedMessage : EntityEventArgs
{
public GravityChangedMessage(IMapGrid grid)
{
Grid = grid;
}
public IMapGrid Grid { get; }
public bool HasGravity => Grid.HasGravity;
}
}