A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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World Storage (#112)
* Added generic crate assets.
Added open flag to StorageComponent.

* StorageComponent door toggling works.

* Door now updates based on if someone is subscribed to the Storage.

* Added License to crate.rsi
Fixed Icon of crate.

* Added basic Locker.

* Added Fire Extinguisher.

* Added ability to close the storage UI by the server.
Notify the server that the UI is closed, so that the player is unsubscribed from the storage.
Unsubscribe the player from a storage if the player entity moves out of range.

* Add check to make sure entity is on the same map as the storage.

* Update Engine module.

* Update Engine.
2018-10-25 17:35:34 -07:00
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README.md Readme & submodule update. 2018-06-09 15:48:54 +02:00
RUN_THIS.py package_release_build mac support. 2017-08-14 15:05:39 +02:00
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README.md

Space Station 14: Content Repo Build Status

Space Station 14 is a revived attempt at an SS13 remake.

This is the primary content repo for Space Station 14. To prevent people forking the engine, a "content" pack is loaded by the client and server. This content contains everything needed to play the game on one specific server.

If you want to develop SS14, this is the repo you need. Both for engine and content development.

Getting in Touch

The IRC is setup to relay back and forth to the Discord server so IRC nerds will not be left out.

Documentation

We have various documentation articles about various systems on the GitHub wikis of this repo and the engine.

Contributing

We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Building

See the relevant wiki page