* Change entry point to new system. * Map saving/loading works. * Cleans up old code. * Saving and Loading of blueprints works. * Saving and Loading of blueprints works. * Updated the nuget 'YamlDotNet' package to 4.3.0. * Submodules are trash |
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|---|---|---|
| .github | ||
| BuildChecker | ||
| BuildFiles/Mac/Space Station 14.app/Contents | ||
| Content.Client | ||
| Content.Server | ||
| Content.Shared | ||
| Resources | ||
| engine@a8c302eadb | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| Jenkinsfile | ||
| LICENSE.TXT | ||
| README.md | ||
| RUN_THIS.py | ||
| SS14.Content.targets | ||
| Setup.bat | ||
| SpaceStation14Content.sln | ||
| package_release_build.py | ||
README.md
space-station-14-content
This is the primary content repo for Space Station 14. To prevent people forking the engine, a "content" pack is loaded by the client and server. This content contains everything needed to play the game on one specific server.