Delta-v/Content.Server/GameObjects/Components/Atmos
Víctor Aguilera Puerto 48841a274d
Remove default grids (content) (#2241)
* Default grids go poof

* Address review

* Update submodule

* Fix DoAfterSystem for entities without grid.

* Fix SubFloorHideSystem for entities without grid.

* Fix ExplosionHelper for coordinates that aren't in a grid

* Fix TurfHelpers' GetWorldTileBox crash in the case of invalid grid

* Fix tile prying component crash when trying to pry space.

* Spill fixes when passing coordinates without grids.

* Are you static'in, son?

* Change SaveLoadSaveTest grid Id hardcoded value
It's still hardcoded, but at least now it's correct!

* Only send debug AI thing if grid is not invalid

* Update submodule.

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-10-21 17:13:41 +02:00
..
Piping Rotatable Pumps (#2223) 2020-10-12 13:02:57 +02:00
AirtightComponent.cs AtmosphereSystem subscribes to RotateEvent instead of AirtightComponent. 2020-10-20 12:21:13 +02:00
AtmosExposedComponent.cs The power of componentdependencies (#2211) 2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
FirelockComponent.cs Fix airlock collision (#2265) 2020-10-15 13:37:55 +02:00
FlammableComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
GasAnalyzerComponent.cs Gives the gas analyzer visual clues that it's open (#2110) 2020-09-21 11:39:17 +02:00
GasCanisterComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
GasMixtureHolderComponent.cs Fix errors with creating gas mixtures on class instantiation (#1916) 2020-08-25 16:53:59 +02:00
GasTankComponent.cs Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
GridAtmosphereComponent.cs Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
MovedByPressureComponent.cs Make more Fields VV and more editable (#2051) 2020-09-13 14:04:00 +02:00
PressureProtectionComponent.cs Adds barotrauma (pressure damage) (#1605) 2020-08-07 16:23:16 +02:00
SpaceGridAtmosphereComponent.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
UnsimulatedGridAtmosphereComponent.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00