Delta-v/Content.Client
metalgearsloth 0c83642c5a
Add ambient music (#16829)
2023-05-29 10:44:11 +10:00
..
AME Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Access ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) (#14699) 2023-05-05 23:56:54 +10:00
Actions Fix action state handling (#16491) 2023-05-16 13:00:13 +10:00
Administration Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
AirlockPainter Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Animations Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Anomaly Remove some client IEnumerables (#16501) 2023-05-16 22:55:22 +10:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Atmos Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
Audio Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
BarSign Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Body/Systems Delete more body code (#15259) 2023-04-10 23:28:10 -07:00
Botany Make potency visuals 1x scaling by default (#16324) 2023-05-11 21:15:21 +10:00
Buckle Fix dead mob sprites rotating on death (#16317) 2023-05-11 21:20:41 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
CardboardBox Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Cargo Telepad revival (#16664) 2023-05-21 20:09:31 +10:00
CartridgeLoader remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Changelog Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chat Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Chemistry Make Reactions conserve thermal energy (#16190) 2023-05-13 13:10:32 +10:00
Clickable Try fix click sorting & other misc changes. (#15686) 2023-04-23 17:44:27 +10:00
Cloning/UI Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
CloningConsole/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Clothing Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
CombatMode Reducing the size of new combat mode indicators (#16170) 2023-05-06 12:07:54 -04:00
Commands Fix zoom command for aghost (#15687) 2023-04-23 18:28:51 +10:00
Communications/UI Multiline edit everywhere (#15216) 2023-04-14 12:57:47 -07:00
Computer Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Configurable/UI Fix setting up mailing units. (#16890) 2023-05-28 14:06:54 -06:00
Construction Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
ContextMenu/UI Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Credits Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CrewManifest Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Cuffs More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Damage Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DamageState Fix some damagestatevisuals (#15674) 2023-04-23 14:29:56 +10:00
Decals Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
DoAfter Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Doors Fix firelock lights for hot / pressurized rooms (#15892) 2023-05-06 15:54:36 +10:00
DragDrop ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Explosion Remove explosion visuals component references (#15264) 2023-04-19 20:09:22 +10:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye Make blurry vision darken the screen (#15926) 2023-04-30 11:44:01 +10:00
Fax Add fax admin panel (#15215) 2023-04-16 23:20:57 -07:00
Flash more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Puddle fixes (#15820) 2023-04-26 21:29:31 +10:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics DNA basics (#14724) 2023-03-30 22:49:25 -06:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers Remove lobby preload (#15670) 2023-04-23 13:14:25 +10:00
Gameplay Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Ghost Defibrillator (#15922) 2023-05-03 10:10:19 +10:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Resolves GravityGeneratorVisualizer is Obsolete (#13885) 2023-03-31 16:04:53 +11:00
Guidebook Make guidebook start with some entries collapsed (#16181) 2023-05-07 13:12:29 +10:00
Hands Make item rsis overwrite sprite rsis for inhandvisuals (#16714) 2023-05-23 04:02:13 -06:00
HealthAnalyzer/UI Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
HealthOverlay Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Adds validation bool for setting humanoid skin color (#15360) 2023-04-23 19:16:59 +10:00
IconSmoothing Misc state-handling changes (#16444) 2023-05-15 12:22:17 +10:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Implanters and Subdermal Implants (#11840) 2022-11-20 17:49:37 +11:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Input Add shortcut to flip for construction menu (#14152) 2023-05-15 14:13:24 +10:00
Instruments Don't spawn midi timer for inactive instruments (#14300) 2023-03-24 13:47:38 +11:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
IoC Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
Items Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
Jittering Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kitchen Changes required for iconComponent engine PR (#16575) 2023-05-19 17:13:10 +10:00
Kudzu Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
Labels/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
LateJoin Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
Lathe Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Avoid RGB controller error spam (#16440) 2023-05-14 16:18:14 -04:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lobby Fix missing dependencies, which caused exception setting up UI (#16387) 2023-05-13 11:30:39 -04:00
MachineLinking/UI [Entity] Brig Timers (#15285) 2023-04-19 01:47:01 -06:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MainMenu Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Mapping Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Maps Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Markers Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Materials Convert materials to use PhysicalComposition (#15414) 2023-04-29 14:53:41 +10:00
Mech H.O.N.K. mech (#14670) 2023-05-05 23:21:13 +10:00
Medical Fix station limited devices station assignment (#16893) 2023-05-28 14:07:31 -06:00
MedicalScanner Resolves MedicalScannerVisualizer is Obsolete (#13893) 2023-03-26 15:26:00 -04:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement/Systems Fix ghost FOV toggling (#15751) 2023-04-25 11:11:42 +10:00
NPC Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
NetworkConfigurator Remove devices from device lists when they get deleted (#16783) 2023-05-25 16:08:22 -06:00
NodeContainer Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Nuke BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Nutrition/EntitySystems Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Options/UI Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Orbit Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Outline Make clickmap lookups use the sprite tree (#13275) 2023-01-05 16:29:27 +11:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. (#15220) 2023-05-17 14:35:40 -06:00
Paper Enhance paperwork UI (#16006) 2023-05-06 17:35:22 +10:00
Parallax autogen parallax state (#15384) 2023-04-22 22:02:23 +10:00
ParticleAccelerator Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914) 2023-04-30 07:04:31 +10:00
Physics Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
Pinpointer Fix pinpointer flicker (#15452) 2023-05-07 18:20:43 +10:00
Placement/Modes Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Players/PlayTimeTracking Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Popups Fix filter popup prediction spam (#16274) 2023-05-10 10:00:58 +10:00
Power Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
PowerCell Resolves PowerChargerVisualizer is Obsolete (#13901) 2023-04-29 14:34:48 +10:00
Preferences Remove funky IoC resolve (#16848) 2023-05-27 14:42:17 +10:00
Projectiles Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Radio/EntitySystems Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Research RND Rework [Death to Techweb] (#16370) 2023-05-15 15:17:30 -05:00
Resources Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Revenant Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Rotation Fix dead mob sprites rotating on death (#16317) 2023-05-11 21:20:41 +10:00
RoundEnd Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Salvage Expeditions QOL (#15599) 2023-04-21 15:05:50 +10:00
Sandbox Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Shuttles Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Singularity Resolves RadiationCollectorVisualizer is Obsolete (#13905) 2023-05-18 14:03:30 -04:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Spawners Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stack Resolves StackVisualizer is Obsolete (#13908) 2023-05-18 16:16:53 +10:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords Fingerprints filter for records station computer (#15017) 2023-04-12 07:27:13 -07:00
Stealth Fix SpawnAndDirtyAllEntities test (#15771) 2023-04-25 19:27:57 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Resolves StorageVisualizer is Obsolete (#13910) 2023-05-18 14:03:20 -04:00
Store/Ui uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Strip ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets RND Rework [Death to Techweb] (#16370) 2023-05-15 15:17:30 -05:00
SubFloor TRay fixes (#15030) 2023-04-01 12:53:25 +11:00
SurveillanceCamera Remove some client IEnumerables (#16501) 2023-05-16 22:55:22 +10:00
Tabletop Move TabletopItemVisualizerSystem into TabletopSystem (#13921) 2023-02-05 13:02:49 -07:00
Targeting/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Toggleable Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Traits New Traits (#13763) 2023-03-04 23:44:13 -04:00
Trigger Resolves TimerTriggerVisualizer is Obsolete (#13912) 2023-05-13 17:18:33 -04:00
UserInterface Make `SlotControl` textures nullable (#16519) 2023-05-17 10:18:52 +10:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Verbs Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Viewport Revert "Moony z level hack (#15031)" (#15032) 2023-03-31 21:50:11 -05:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Fix vote popup (#14940) 2023-03-29 19:36:30 +11:00
Wall Convert ReinforcedWallVisualizer to ECS (#15735) 2023-05-01 15:39:11 -04:00
Weapons Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
Weather Fix weather blocking in some instances (#14561) 2023-03-11 14:11:19 +11:00
Wires Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00
Xenoarchaeology [Sci] Non-destructive XenoArch Research (#15398) 2023-04-16 23:57:21 -06:00
Zombies fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00