Delta-v/Resources/Prototypes
Radrark 401ccfba0a
Tweak shuttle movement (#6468)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-07 16:03:53 +11:00
..
Access Access groups + aghost all access (#6671) 2022-02-11 19:01:14 -07:00
Alerts Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Atmospherics Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Body Make a bunch of stuff recyclable (#6771) 2022-02-17 23:00:56 -07:00
Catalog Add money to the captain's locker (#6976) 2022-03-04 16:03:12 +11:00
Chemistry Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Damage More blood tweaks (#6811) 2022-02-20 17:18:24 -07:00
Datasets Dataset names purge (#6037) 2022-01-17 12:24:58 -07:00
Decals Decal Placer + add new decals for mapping (#6548) 2022-02-08 14:54:41 -06:00
Entities Tweak shuttle movement (#6468) 2022-03-07 16:03:53 +11:00
EntityLists/Tools Adds some more toollists and debug entities (#3807) 2021-04-10 07:25:12 +00:00
HairStyles SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
Hydroponics Vitamins, Protein, new reagents for almost every food, new recipes (#6607) 2022-02-17 18:27:57 -07:00
InventoryTemplates Fix drone hat offset (#6978) 2022-03-04 16:02:53 +11:00
Maps Saltern (#6950) 2022-03-03 00:16:42 +11:00
NPCs Data-driven NPC behaviors (#3271) 2021-02-19 22:37:17 -08:00
Objectives Disabled 'stay alive' objective, reduced probabilities of steal and die (#6247) 2022-01-31 01:19:27 +11:00
Palettes command decal color (#6598) 2022-02-09 11:26:09 -06:00
Reagents Patched Actions Rework (#6899) 2022-02-25 23:24:08 -06:00
Recipes White and dark tiles craftable 2: Electric Boogalo! (#6837) 2022-03-05 14:47:19 -06:00
Roles Add capitalism (#6617) 2022-03-03 21:11:35 +11:00
Shaders Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
SoundCollections Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
Stacks Big tile PR (3 carpets, 4 red sands, 1 grass, 5 shuttle floors) (#6864) 2022-02-27 00:01:48 -07:00
Tiles Big tile PR (3 carpets, 4 red sands, 1 grass, 5 shuttle floors) (#6864) 2022-02-27 00:01:48 -07:00
accents.yml Addsss GhostTakeover to xenossss and givessss them an accent (#6846) 2022-02-22 11:13:18 +11:00
ai_factions.yml Data-driven NPC factions (#3249) 2021-02-21 00:27:17 +01:00
bar_signs.yml Removed more copyright materials (bar signs) (#5984) 2022-01-05 00:56:40 +11:00
game_presets.yml Makes suspicion no longer show up in gamemode votes. (#6919) 2022-02-27 12:03:08 -06:00
game_rules.yml Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
holidays.yml new holiday (#6862) 2022-02-22 14:15:10 -06:00
hud.yml HUD Themes (#3774) 2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00
name_identifier_groups.yml holoparasite name identifier (#6807) 2022-02-19 18:07:28 -07:00
species.yml Upstream species (#6066) 2022-01-08 19:53:14 -06:00
status_effects.yml Adds metabolism effects to pretty much every chem already in the game (#5349) 2021-11-20 16:47:53 -07:00
tags.yml Make hardsuit helmets hide hair. (#6985) 2022-03-05 16:27:27 -06:00
tool_qualities.yml Add "Slicing" tool quality to knives. (#5473) 2021-11-23 12:24:40 +01:00