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Access
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Access groups + aghost all access (#6671)
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2022-02-11 19:01:14 -07:00 |
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Alerts
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Revert "Revert "epic Respiration Rework"" (#6527)
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2022-02-09 21:53:10 -07:00 |
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Atmospherics
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Revert "Revert "epic Respiration Rework"" (#6527)
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2022-02-09 21:53:10 -07:00 |
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Body
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Make a bunch of stuff recyclable (#6771)
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2022-02-17 23:00:56 -07:00 |
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Catalog
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Add money to the captain's locker (#6976)
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2022-03-04 16:03:12 +11:00 |
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Chemistry
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Revert "Revert "epic Respiration Rework"" (#6527)
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2022-02-09 21:53:10 -07:00 |
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Damage
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More blood tweaks (#6811)
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2022-02-20 17:18:24 -07:00 |
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Datasets
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Dataset names purge (#6037)
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2022-01-17 12:24:58 -07:00 |
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Decals
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Decal Placer + add new decals for mapping (#6548)
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2022-02-08 14:54:41 -06:00 |
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Entities
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Tweak shuttle movement (#6468)
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2022-03-07 16:03:53 +11:00 |
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EntityLists/Tools
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Adds some more toollists and debug entities (#3807)
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2021-04-10 07:25:12 +00:00 |
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HairStyles
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SKREEEEEE (#3706)
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2021-03-28 17:26:32 +11:00 |
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Hydroponics
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Vitamins, Protein, new reagents for almost every food, new recipes (#6607)
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2022-02-17 18:27:57 -07:00 |
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InventoryTemplates
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Fix drone hat offset (#6978)
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2022-03-04 16:02:53 +11:00 |
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Maps
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Saltern (#6950)
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2022-03-03 00:16:42 +11:00 |
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NPCs
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Data-driven NPC behaviors (#3271)
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2021-02-19 22:37:17 -08:00 |
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Objectives
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Disabled 'stay alive' objective, reduced probabilities of steal and die (#6247)
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2022-01-31 01:19:27 +11:00 |
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Palettes
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command decal color (#6598)
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2022-02-09 11:26:09 -06:00 |
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Reagents
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Patched Actions Rework (#6899)
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2022-02-25 23:24:08 -06:00 |
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Recipes
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White and dark tiles craftable 2: Electric Boogalo! (#6837)
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2022-03-05 14:47:19 -06:00 |
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Roles
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Add capitalism (#6617)
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2022-03-03 21:11:35 +11:00 |
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Shaders
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Events/RadiationStorm: Fancy radiation shader & SFX (#5612)
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2021-12-01 13:21:17 -07:00 |
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SoundCollections
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Basic bleeding mechanics (#6710)
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2022-02-17 15:00:41 -07:00 |
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Stacks
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Big tile PR (3 carpets, 4 red sands, 1 grass, 5 shuttle floors) (#6864)
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2022-02-27 00:01:48 -07:00 |
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Tiles
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Big tile PR (3 carpets, 4 red sands, 1 grass, 5 shuttle floors) (#6864)
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2022-02-27 00:01:48 -07:00 |
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accents.yml
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Addsss GhostTakeover to xenossss and givessss them an accent (#6846)
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2022-02-22 11:13:18 +11:00 |
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ai_factions.yml
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Data-driven NPC factions (#3249)
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2021-02-21 00:27:17 +01:00 |
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bar_signs.yml
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Removed more copyright materials (bar signs) (#5984)
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2022-01-05 00:56:40 +11:00 |
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game_presets.yml
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Makes suspicion no longer show up in gamemode votes. (#6919)
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2022-02-27 12:03:08 -06:00 |
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game_rules.yml
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Refactor Game Modes (#5857)
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2021-12-21 21:23:29 +01:00 |
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holidays.yml
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new holiday (#6862)
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2022-02-22 14:15:10 -06:00 |
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hud.yml
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HUD Themes (#3774)
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2021-04-12 00:43:53 +02:00 |
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melee_weapon_animations.yml
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Re-organizing the prototypes folder (#1384)
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2020-07-20 12:26:16 +02:00 |
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name_identifier_groups.yml
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holoparasite name identifier (#6807)
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2022-02-19 18:07:28 -07:00 |
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species.yml
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Upstream species (#6066)
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2022-01-08 19:53:14 -06:00 |
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status_effects.yml
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Adds metabolism effects to pretty much every chem already in the game (#5349)
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2021-11-20 16:47:53 -07:00 |
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tags.yml
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Make hardsuit helmets hide hair. (#6985)
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2022-03-05 16:27:27 -06:00 |
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tool_qualities.yml
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Add "Slicing" tool quality to knives. (#5473)
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2021-11-23 12:24:40 +01:00 |