Delta-v/Content.Client/Light
Centronias 697879a0ee Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
* - Combine enum keys `ToggleableLightVisuals` and `ToggleVisuals` into `ToggleableVisuals`
- Rename `ToggleableLightVisualsComponent` to `ToggleableVisualsComponent` and `ToggleableLightVisualsSystem` to `ToggleableVisualsSystem`
  - (The `SpriteLayer` field on the component is now required because the old default of `light` doesn't make sense anymore)
- Make it so that `ToggleableVisualsComponent` works even when there's not a light attached to the entity
  - (Amazingly this seems to have only applied to  Headphones, but I can only imagine there are many other things people would like to do with simple toggleable visuals)
- Explicitly make `ItemTogglePointLightComponent`'s purpose to make `ToggleVisualsComponent` apply to `PointLightComponent`s on the same entity.
  - Add field `ToggleableVisualsColorModulatesLights`, which makes the `Color` appearance value of `ToggleableVisuals` modulate the color of lights on the same entity
  - Lots of prototype updates to uptake the above

* fix bad merge

* unbork robust

* blindly letting rider reformat stuff

* I guess I never cleaned up these imports at all
2025-08-06 22:06:58 +02:00
..
Components upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
EntitySystems Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Visualizers Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
AfterLightTargetOverlay.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-09 23:24:48 +00:00
BeforeLightTargetOverlay.cs Uncomment blur (#35213) 2025-03-01 13:28:01 +00:00
HandheldLightSystem.cs Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
LightBlurOverlay.cs Uncomment blur (#35213) 2025-03-01 13:28:01 +00:00
LightCycleSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-09 23:24:48 +00:00
RgbLightControllerSystem.cs Cleanup warnings in `RgbLightControllerSystem` (#37458) 2025-05-18 17:40:25 +01:00
RoofOverlay.cs Add ImplicitRoofComponent (#36112) 2025-05-18 18:33:39 +01:00
SunShadowOverlay.cs Tweak sun shadow rotations (#35758) 2025-03-23 14:04:42 +00:00
TileEmissionOverlay.cs Apply RoofOverlay per-grid not per-map + fix lighting quality (#35207) 2025-03-01 13:27:50 +00:00