* Check buckle.BuckledTo value before hugging interaction * Make InteractHandEvent to be used by BuckleSystem before InteractionPopupSystem instead of after |
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|---|---|---|
| .. | ||
| Components | ||
| BuckleDoafterEvent.cs | ||
| SharedBuckleSystem.Buckle.cs | ||
| SharedBuckleSystem.Interaction.cs | ||
| SharedBuckleSystem.Strap.cs | ||
| SharedBuckleSystem.cs | ||