..
AME
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
APC
APC construction updated, uses electronics ( #10987 )
2022-09-09 20:27:41 -07:00
Access
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
ActionBlocker
Let entities attack their outermost container ( #13406 )
2023-01-20 07:48:28 -08:00
Actions
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Administration
Misc replay related changes ( #13250 )
2023-01-08 05:04:09 +11:00
AirlockPainter
Airlock painter fixes ( #13877 )
2023-02-05 13:22:36 -07:00
Alert
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
AlertLevel
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Anomaly
Meat Anomaly Tweaks ( #14026 )
2023-02-12 20:17:54 +00:00
Arcade
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Atmos
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Audio
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
BarSign
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Beam
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Bed
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Blocking
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Body
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Botany
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
CCVar
Whitelist player constraints ( #13812 )
2023-01-31 16:57:45 +11:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Cargo
Improve Paper UI, allow an to entity configure how it's UI looks ( #13494 )
2023-01-17 19:32:46 +11:00
CartridgeLoader
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Chat
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
Chemistry
Fix ScaleSolution() ( #13630 )
2023-01-22 01:35:12 +11:00
Climbing
Separated Bonk functionality and component from ClimbSystem and ClimbComponent ( #13635 )
2023-01-31 17:33:00 -04:00
Cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
Clothing
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
CombatMode
Network pacifiedcomponent ( #13012 )
2022-12-13 11:02:02 -06:00
Communications
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Computer
ECS ComputerVisualizer ( #13289 )
2023-01-15 00:01:47 -04:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Construction
moves steak cooking to use construction graphs, new temperature construction graph step ( #13219 )
2023-01-20 08:09:13 -08:00
Containers /ItemSlot
Don't remove item slots when terminating. ( #14042 )
2023-02-12 01:14:02 +00:00
Conveyor
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Crayon
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
CrewManifest
Station records ( #8720 )
2022-08-09 15:10:01 +10:00
Cuffs
Fix zipties ( #13600 )
2023-01-20 05:48:19 -08:00
Damage
Fire MeleeHitEvent on misses. ( #12867 )
2023-02-13 12:55:39 +00:00
Dataset
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Decals
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Destructible
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
DeviceNetwork
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Dice
Fix dice sprite error ( #13628 )
2023-01-21 15:58:16 +11:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
Disease
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Disposal
Convert DisposalUnitVisualizer to VisualizerSystem ( #13637 )
2023-02-03 18:26:50 -04:00
DoAfter
Move do_afters to an overlay ( #10463 )
2022-08-13 14:32:23 +10:00
Doors
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
DragDrop
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Dragon
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
DrawDepth
Render small mobs at an appropriate layer ( #8238 )
2022-05-18 12:26:27 +10:00
Drone
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Drugs
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
Drunk
Add dizziness as a symptom of bloodloss ( #10172 )
2022-07-30 19:24:24 -07:00
Electrocution
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Emag
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
Emoting
Cleanup speech and emoting comps ( #13194 )
2022-12-27 18:03:25 +01:00
Ensnaring
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
EntityList
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Entry
Fix #12075 ( #12118 )
2022-10-21 01:54:18 -07:00
Eui
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Examine
Examine fixes ( #13696 )
2023-01-27 19:15:39 -04:00
Explosion
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye /Blinding
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Fax
Fax Machine ( #11704 )
2022-12-12 05:06:11 +11:00
FixedPoint
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Flash
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Fluids
Add ItemStatus for mopping ( #13745 )
2023-02-11 01:38:45 +00:00
Foam
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Foldable
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
Follower
Guidebook Revival ( #13320 )
2023-01-16 02:42:22 -06:00
Forensics
Fix forensic scanner UI. ( #12398 )
2022-11-08 15:06:09 -06:00
Friction
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
GameTicking
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
GameWindow
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Ghost
Use EntityUID for all ghost warps ( #11113 )
2022-09-11 07:47:17 +10:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Gravity
Fix nullspace floating ( #13621 )
2023-01-21 10:51:12 +11:00
HUD
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Hands
Improve hand error log ( #13631 )
2023-01-22 01:35:51 +11:00
Humanoid
Fix humanoid appearance error ( #13721 )
2023-01-26 18:04:58 -04:00
IconSmoothing
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
IdentityManagement
Unrevert #10934
2022-10-25 11:06:00 +11:00
Implants
Fixes a subdermal exception ( #13145 )
2022-12-24 15:34:11 -06:00
Info
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Input
Guidebook Revival ( #13320 )
2023-01-16 02:42:22 -06:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
Separated Bonk functionality and component from ClimbSystem and ClimbComponent ( #13635 )
2023-01-31 17:33:00 -04:00
Inventory
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Fix build error ( #13098 )
2022-12-20 15:49:40 +11:00
Jittering
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Kitchen
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Kudzu
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Labels
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Lathe
Add material arbitrage tests ( #13315 )
2023-01-15 00:57:59 -08:00
Light
Remove server-side sprites from ExpendableLightComponent ( #13516 )
2023-01-17 20:29:35 +11:00
Lightning
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Localizations
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Lock
fix locks and deployable barriers ( #14063 )
2023-02-13 12:22:37 +00:00
MachineLinking
Resolves SignalSwitchVisualizer is Obsolete ( #13892 )
2023-02-04 18:16:04 -04:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Maps
Procgen biomes ( #13487 )
2023-02-12 02:15:09 +00:00
Markers
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Materials
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Mech
Let entities attack their outermost container ( #13406 )
2023-01-20 07:48:28 -08:00
Medical
Add a crew monitoring server ( #7542 )
2023-01-22 21:07:57 -04:00
MedicalScanner
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Mobs
Fixing health alerts not properly updating when players are damaged ( #13480 )
2023-01-14 23:52:20 -08:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Generic morgue visualizer ( #9696 )
2022-07-13 22:25:44 -07:00
Mousetrap
Mousetraps ( #8440 )
2022-05-25 13:16:34 -07:00
Movement
Procgen biomes ( #13487 )
2023-02-12 02:15:09 +00:00
NPC
Context steering for NPCs ( #12915 )
2022-12-12 14:33:43 +11:00
NameIdentifier
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
NodeContainer
Add extra debug data to nodevis ( #6684 )
2022-02-15 21:19:32 +11:00
Nuke
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Nutrition
Allow to put explosives with timer in cream pie ( #13866 )
2023-02-05 13:07:51 -07:00
Objectives
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
PAI
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
PDA
Fixes PDAs dissapearing when inhand ( #13966 )
2023-02-06 15:53:24 -04:00
Paper
Improve Paper UI, allow an to entity configure how it's UI looks ( #13494 )
2023-01-17 19:32:46 +11:00
Parallax
Use pvs range for biomes ( #14048 )
2023-02-12 05:37:02 +00:00
Payload
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Physics
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Placeable
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Players /PlayTimeTracking
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Popups
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Power
Wires patches ( #8385 )
2022-05-23 16:00:51 -07:00
PowerCell
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. ( #11734 )
2022-10-15 13:15:39 -07:00
Preferences
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Projectiles
Misc replay related changes ( #13250 )
2023-01-08 05:04:09 +11:00
Prototypes
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Pulling
Remove the last comp shutdown methods ( #13582 )
2023-01-19 11:56:25 +11:00
Radiation
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Radio
Encryption Keys for headsets ( #12615 )
2023-01-29 11:53:08 +11:00
Random
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Recycling
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Research
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Respawn
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Revenant
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Roles
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Rotatable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rotation
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rounding
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
SMES
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Salvage
salvage magnet status indicator ( #12585 )
2022-11-14 01:45:45 -06:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Shuttles
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Singularity
Resolves SingularityVisualizer is Obsolete ( #13906 )
2023-02-11 11:41:16 +00:00
Slippery
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Smoking
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Solar
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Sound
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Spawners
Misc replay related changes ( #13250 )
2023-01-08 05:04:09 +11:00
Spawning
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Speech
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Sprite
Add sprite fades for occluding sprites ( #13267 )
2023-01-05 16:45:23 +11:00
Stacks
make printed items from lathes automatically stack ( #13603 )
2023-01-20 15:06:02 +11:00
Standing
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
Let species prototypes define valid sexes (Sex Refactor) ( #11520 )
2022-10-15 14:45:47 -07:00
StatusEffect
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Stealth
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
StepTrigger
Update steptrigger outside prediction ( #13595 )
2023-01-19 03:01:19 -08:00
Sticky /Components
C4 ( #7486 )
2022-04-14 15:00:50 -07:00
Storage
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Store
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Strip
Aghost tweaks ( #12373 )
2022-11-04 10:40:01 +11:00
Stunnable
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
SubFloor
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
SurveillanceCamera
Surveillance cameras ( #8246 )
2022-05-31 18:44:57 +10:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tabletop
Fix some tabletop prediction jank ( #12758 )
2022-11-27 21:25:54 +11:00
Tag
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Targeting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Teleportation
More portal fixes ( #13359 )
2023-01-06 15:13:22 -08:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
Throwing
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Tiles
Add basalt tiles ( #13462 )
2023-01-17 11:28:37 -07:00
Timing
Update content for pause event changes ( #12970 )
2022-12-14 11:55:51 +11:00
Toggleable
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Toilet
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Tools
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Traits
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
UserInterface
Cargo economy balance ( #11123 )
2022-09-15 11:53:17 +10:00
Vapor
Vapor tweaks ( #9638 )
2022-07-14 19:45:21 -07:00
Vehicle
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
VendingMachines
Add supplies to restock vending machines. ( #11506 )
2023-01-01 15:42:56 -08:00
Verbs
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Wall
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Weapons
Fire MeleeHitEvent on misses. ( #12867 )
2023-02-13 12:55:39 +00:00
Weather
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Whitelist
IListener and IRadio purge ( #11980 )
2022-11-15 15:09:27 +11:00
Wires
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
Xenoarchaeology
More artifact effects ( #13300 )
2023-01-03 15:13:10 -08:00
Zombies
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
Content.Shared.csproj
Update projects to C# 11 ( #13111 )
2022-12-20 22:33:57 +11:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00