Delta-v/Content.Server/Spawners/EntitySystems
Ed b3b64e6cf2
The glowing forest anomaly (#24351)
* sans

* Papyrus

* add to game

* tweak stick

* fixes

* Update Resources/Prototypes/Entities/Objects/Misc/kudzu.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml

Co-authored-by: Kara <lunarautomaton6@gmail.com>

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-20 17:31:12 -08:00
..
ConditionalSpawnerSystem.cs The glowing forest anomaly (#24351) 2024-01-20 17:31:12 -08:00
ContainerSpawnPointSystem.cs fix cryosleepers deleting the station (#24143) 2024-01-15 23:10:52 -05:00
SpawnOnDespawnSystem.cs Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent (#20782) 2023-10-10 22:34:51 -08:00
SpawnPointSystem.cs Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
SpawnerSystem.cs Change SpawnerSystem to use SpawnAtPosition instead of Spawn (#22800) 2023-12-20 23:39:57 -07:00