Delta-v/Content.Shared/Storage/EntitySystems
deltanedas 496d60448a
cherry pick Fix storage (#37714) (#3833)
* Optimise storage a quadrillion times (#37638)

* Optimise storage a quadrillion times

* How sweaty can we get

* Add fast angle checks

* Fix chunk indices

* Optimise the refresh method

Helps on client a lot as the clientside is suboptimal atm.

* Better name

* wawawewa

* Add single-angle path

* Okay FINE rider

* Fix storage (#37714)

The one path I forgot to get the relative index.

* cleanup ring box

* Fix 1x1 storage windows (#35985)

* fix stupid lunchbox error

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-23 17:34:37 +01:00
..
AnchoredStorageFilterSystem.cs Add smuggler stashes (#19460) 2025-04-06 20:39:56 +01:00
BinSystem.cs Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
BluespaceLockerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DumpableSystem.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
MagnetPickupSystem.cs Replace obsolete FromMap calls with ToCoordinates (#35304) 2025-03-01 13:53:30 +00:00
SecretStashSystem.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SharedEntityStorageSystem.cs Fix skeletons spawning in folded body bags (#37151) 2025-05-18 16:30:26 +01:00
SharedItemCounterSystem.cs More miscellaneous compiler warning fixes (#18228) 2023-07-23 16:03:57 +10:00
SharedItemMapperSystem.cs Clean itemmapper (#29983) 2024-08-09 17:47:28 +01:00
SharedStorageSystem.cs cherry pick Fix storage (#37714) (#3833) 2025-05-23 17:34:37 +01:00
StoreAfterFailedInteractSystem.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 14:50:15 +01:00
StoreOnCollideSystem.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-07 22:02:12 +00:00