Delta-v/Content.Shared
20kdc 9eb6e5a109
Add indicator showing amount of ghost roles available (#5150)
* Add indicator showing amount of ghost roles available

* Make the indicator turn red if ghost roles are available
2021-11-03 16:48:12 -07:00
..
AI Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
AME Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
APC Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Access Truncate long name / job titles for IDs (#5009) 2021-10-24 01:28:25 -07:00
ActionBlocker Slipping tweaks + remove EffectBlocker (#4955) 2021-10-25 17:43:49 +11:00
Actions Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Acts Slight trigger refactor (#4320) 2021-07-25 12:09:08 +02:00
Administration Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Alert Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Arcade Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Atmos Adds a UI for gas filters (#5052) 2021-11-02 10:44:40 +01:00
Audio Adds linting support to SoundCollectionPrototype, fix linter errors. 2021-10-01 12:40:44 +02:00
Body Moves HumanoidAppearanceComponent to ECS (#4855) 2021-10-17 00:28:02 +02:00
Botany Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Buckle Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
CCVar Enable HWID bans again by default. 2021-11-04 00:28:09 +01:00
Cabinet Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Camera Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Cargo Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
CharacterAppearance Restores missing pronouns. Oops! (#5051) 2021-10-27 20:50:12 +02:00
CharacterInfo Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Chat Chat improvements. (#4283) 2021-07-20 10:29:09 +02:00
Chemistry Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Climbing Deprecate a bunch of IActionBlocker (#4852) 2021-10-21 13:03:14 +11:00
Cloning Fix #4070, Visualizer Edition (#4730) 2021-10-02 16:43:47 -07:00
Clothing Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
CombatMode Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Communications Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Computer Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Configurable Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Construction ConstructionGL2 Part 2: Better guided steps and recipes. (#5103) 2021-11-02 11:24:32 +01:00
Containers/ItemSlot Remove some functions from HandsComponent (#4937) 2021-10-25 18:06:12 +11:00
Conveyor Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Cooldown Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Coordinates Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Crayon Crayon fix (#4848) 2021-10-12 23:56:35 -07:00
Cuffs Deprecate a bunch of IActionBlocker (#4852) 2021-10-21 13:03:14 +11:00
Damage Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Dataset Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Directions Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Disposal Make DisposalUnitComponent.TryInsert ECS (#4959) 2021-10-20 21:12:23 +02:00
DoAfter Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Doors Draw depth adjustments (#5130) 2021-11-03 14:43:10 +01:00
DragDrop Improve hands & pulling (#4389) 2021-07-31 03:14:00 +02:00
DrawDepth Draw depth adjustments (#5130) 2021-11-03 14:43:10 +01:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emoting Fix/ECS SharedEmotingComponent. 2021-09-15 16:36:56 +02:00
EntityList Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Entry Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Eui Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Examine Fix examine InDetailsRange for inventory items. (#4865) 2021-10-13 14:04:16 -07:00
Explosion Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Extinguisher Fire extinguisher safety (#4912) 2021-10-25 18:04:24 +11:00
FixedPoint Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Flash Refactors flashes to ECS, sunglasses protect you from being flashed. (#4579) 2021-09-10 00:20:41 +10:00
Fluids Puddle refactor 2: Spillastic boogaloo (#4784) 2021-10-27 19:24:18 +11:00
Foam Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Friction Update CloseTo to CloseToPercent (#4708) 2021-09-29 20:07:01 +10:00
GameTicking Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
GameWindow Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Ghost Add indicator showing amount of ghost roles available (#5150) 2021-11-03 16:48:12 -07:00
Gravity Gravity generator rewrite (#4828) 2021-11-02 11:12:55 +11:00
HUD Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
HandLabeler Adds hand labelers (#4903) 2021-10-16 13:34:05 -07:00
Hands Fix stuck in-hand sprites (#5068) 2021-10-28 14:34:59 +02:00
Input Add Alt-click functionality (#4497) 2021-08-21 10:20:18 -07:00
Instruments Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Interaction Fix barstool rotation (#5134) 2021-11-02 19:38:47 +01:00
Inventory Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
IoC Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
Item Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Jittering Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Kitchen Fix #4070, Visualizer Edition (#4730) 2021-10-02 16:43:47 -07:00
Lathe Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Light Powered light ECS (#5028) 2021-10-27 12:24:22 +11:00
Localizations ConstructionGL2 Part 2: Better guided steps and recipes. (#5103) 2021-11-02 11:24:32 +01:00
MachineLinking machine linking refactor to ecs (#4323) 2021-08-27 17:46:02 +02:00
Maps Fix construction to some extent on rotated grids (#5024) 2021-10-25 16:14:21 +02:00
Markers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Materials Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MedicalScanner Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Mining Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
MobState Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Module Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Morgue Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Movement Make humans move based on their last grid's angle (#5122) 2021-11-03 00:35:02 +11:00
NodeContainer Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
Nutrition Status effect refactor (#4868) 2021-10-15 23:45:04 +02:00
Objectives Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
PAI Placeholder pAIs, ghost role rules window (#4972) 2021-11-02 11:42:04 +11:00
PDA Uplink UI icons and withdraw button (#4929) 2021-10-29 11:40:47 +02:00
Paper Paper Visualizer (#4811) 2021-10-09 15:48:53 +02:00
Physics Improve hands & pulling (#4389) 2021-07-31 03:14:00 +02:00
Pinpointer Pinpointers: Remove pinpointers from active list on shutdown of compo… (#5153) 2021-11-04 00:42:22 +01:00
Placeable PlaceableSurfaceSystem uses resolves. 2021-10-06 11:40:05 +02:00
PneumaticCannon Pneumatic cannons (#4560) 2021-11-03 14:33:36 -07:00
Pointing/Components Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Popups Remove obsolete "GetFilterFromEntity" method from PopupSystem. 2021-10-03 16:19:07 +02:00
Power Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
PowerCell Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Preferences Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Projectiles Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Prototypes Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Pulling Remove some more unused fields 2021-10-13 17:38:20 +11:00
Radiation Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Random/Helpers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Recycling Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Research Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Roles Various improvements to job greetings. (#4777) 2021-10-06 22:51:11 +11:00
Rotatable ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Rotation Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Rounding Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SMES Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Sandbox Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Security Add security barriers (#4458) 2021-08-23 02:32:24 +10:00
Shuttles Enable shuttle rotation (#4798) 2021-10-09 01:55:10 +02:00
Singularity Fix emitter lock toggle (#5066) 2021-10-28 13:29:19 +02:00
Slippery Slipping tweaks + remove EffectBlocker (#4955) 2021-10-25 17:43:49 +11:00
Smoking Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678) 2021-09-26 15:19:00 +02:00
Solar Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Sound SoundSpecifier read as ValueDataNode can ONLY deserialize ResourcePath 2021-10-07 13:22:01 +02:00
Spawning Update content for physics query namespace change (#4701) 2021-10-10 14:18:19 +11:00
Speech Deprecate a bunch of IActionBlocker (#4852) 2021-10-21 13:03:14 +11:00
Stacks Adds support for unlimited stacks (#5084) 2021-10-31 14:27:11 +01:00
Standing Slipping tweaks + remove EffectBlocker (#4955) 2021-10-25 17:43:49 +11:00
StationEvents Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
StatusEffect Add-d-ds s-s-stut-ttering t-to the g-gam-me (#4901) 2021-10-17 01:23:31 +02:00
Storage Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Strip/Components Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Stunnable Remove some unused fields again-ing 2021-10-27 19:43:57 +11:00
SubFloor Turn off collision for all subfloor objects (#4813) 2021-10-10 13:17:07 +11:00
Suspicion Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Tabletop Status effect refactor (#4868) 2021-10-15 23:45:04 +02:00
Tag Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Targeting Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Temperature Refactor Flammable to be ECS. (#4671) 2021-09-22 11:05:33 +02:00
Throwing Fix ThrownItemComponent's Thrower not being synced with the client. 2021-10-12 21:58:11 +02:00
Timing Remove some functions from HandsComponent (#4937) 2021-10-25 18:06:12 +11:00
Toilet Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Tools Makes tools and welders ECS, add ToolQualityPrototype. (#4741) 2021-10-07 13:01:27 +02:00
Traitor/Uplink Uplink UI icons and withdraw button (#4929) 2021-10-29 11:40:47 +02:00
Transform Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Trigger Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Vapor Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
VendingMachines Removes vending inventory desc and adds missing vending machine descriptions (#4493) 2021-08-20 05:23:02 +00:00
Verbs Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Voting Vote type delay, code comments. 2021-07-21 19:03:10 +02:00
Wall Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Weapons Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Whitelist Fix EntityWhitelist not taking into account ignored components 2021-07-24 15:46:44 -07:00
Window Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00
Wires Changes most uses of Color.Green to Color.LimeGreen for better visuals (#4666) 2021-09-20 21:50:02 -07:00
Content.Shared.csproj Remove OutputPath overrides for shared. 2021-08-30 01:38:29 +02:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00