..
AME
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Access
Deprecate entitylookupcomponent ( #12159 )
2022-10-27 23:37:55 +11:00
Actions
Fix action bar duplication ( #12456 )
2022-11-08 11:06:51 +11:00
Administration
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
AirlockPainter
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
AlertLevel
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Alerts
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Animations
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Arcade
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Atmos
Allow gas filters to not filter gases. ( #12051 )
2022-11-04 12:27:20 +11:00
Audio
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
BarSign
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Bed
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Body
Don't predict body init ( #12163 )
2022-10-24 17:08:41 -07:00
Botany
PlantHolderVisualizer component system refactor ( #10091 )
2022-07-30 19:18:49 -07:00
Buckle
Fix rotated chair draw depth ( #12272 )
2022-10-30 16:58:24 +11:00
Cabinet
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Cargo
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
CartridgeLoader
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
Changelog
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Chat
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
Chemistry
Cap ChemMaster label length ( #12260 )
2022-10-28 12:43:59 -05:00
Clickable
Clickmap changes for engine PR ( #11066 )
2022-09-07 19:47:30 +10:00
Cloning /UI
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
CloningConsole /UI
Biomass ( #10313 )
2022-08-29 21:31:27 -05:00
Clothing
Fix female clothing mask ( #12217 )
2022-10-31 11:06:16 +11:00
CombatMode
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Commands
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Communications /UI
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Computer
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Configurable /UI
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Construction
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
ContextMenu /UI
Misc stealth and box changes ( #11809 )
2022-10-14 23:15:25 -05:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Credits
Fixing some warnings ( #6250 )
2022-01-21 10:38:35 +01:00
CrewManifest
Resolve department locale in crew manifest ( #11723 )
2022-10-09 12:23:42 -07:00
Cuffs
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Damage
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Decals
Merge more UI refactor stuff ( #11277 )
2022-09-14 14:34:48 -07:00
Disease
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Disposal
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
DoAfter
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Doors
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
DragDrop
More minor UI refactor changes ( #11213 )
2022-09-11 21:30:11 -07:00
Dragon
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Drugs
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Drunk
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Effects
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Ensnaring
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Entry
Map pool cvar ( #12313 )
2022-11-01 20:17:35 -05:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Misc stealth and box changes ( #11809 )
2022-10-14 23:15:25 -05:00
Explosion
Fix explosion overlay bounds ( #11074 )
2022-09-06 15:27:29 +10:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye
More eye lerping changes ( #11436 )
2022-09-21 20:40:24 +10:00
Flash
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
FlavorText
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
Fluids
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Foldable
Fix foldable-pickup interactions. ( #6057 )
2022-01-07 17:09:42 +11:00
Forensics
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
GPS
Remove IItemStatus ( #11055 )
2022-09-10 23:53:17 -07:00
GameTicking /Managers
More minor UI refactor changes ( #11213 )
2022-09-11 21:30:11 -07:00
Gameplay
Make context menu use FrameUpdate() instead of Update() ( #12257 )
2022-10-30 17:21:38 +11:00
Ghost
Ghost toggle lighting ability ( #12374 )
2022-11-04 11:56:30 +11:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
Hands
Add alt click to hands ( #12330 )
2022-11-04 12:36:45 +11:00
HealthAnalyzer /UI
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
HealthOverlay
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Humanoid
Humanoid fixes ( #11538 )
2022-09-26 14:46:57 -05:00
IconSmoothing
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Info
Changes target window parent on rules ui ( #12165 )
2022-10-23 17:27:37 +02:00
Input
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Instruments
Localize MIDI menu ( #11819 )
2022-10-15 13:40:07 -07:00
Interactable
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
Inventory
Don't log missing inventory. ( #12258 )
2022-10-28 14:34:28 +11:00
IoC
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Items
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Kitchen
Refactor ReagentGrinder ( #11751 )
2022-10-25 23:34:56 -07:00
Kudzu
Convert KudzuVisualizer to Visualizer Systems ( #9010 )
2022-06-22 16:33:45 -07:00
Labels /UI
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
LateJoin
Lock icon for latejoin GUI ( #11187 )
2022-09-15 21:42:35 -05:00
Lathe
fix infinite lathe printing bug ( #12343 )
2022-11-01 18:05:00 -05:00
Launcher
Move/Rename stuff ( #11209 )
2022-09-11 18:56:21 -07:00
Light
FlashLightVisualizer refactor + low power handheld light light radius fix ( #11768 )
2022-10-19 13:34:36 -05:00
Lightning /Components
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Links
Update Discord invite links. ( #11493 )
2022-09-24 12:41:02 -05:00
Lobby
Make lobby ready button clear what state you are in ( #12152 )
2022-11-04 11:51:25 +11:00
MachineLinking
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
MainMenu
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Mapping
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
Maps
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Markers
Remove misc Startup/Shutdown overrides ( #8113 )
2022-05-12 21:11:50 +10:00
Materials
fix material storage popup ( #11798 )
2022-10-09 11:16:10 -07:00
Medical /CrewMonitoring
Fix crew monitor for rotated eyes ( #11931 )
2022-10-16 11:07:42 +11:00
MedicalScanner
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Message
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
MobState
Fix damageoverlay for oldchat ( #12358 )
2022-11-04 12:44:51 +11:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
Movement
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
NPC
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
NetworkConfigurator
Removes hacky behavior from DeviceListSystem ( #11255 )
2022-09-14 16:09:43 +10:00
NodeContainer
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
Nuke
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Nutrition
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Options /UI
Add lobby music volume slider ( #12153 )
2022-11-04 11:15:37 +11:00
Orbit
Following bugs fix ( #8992 )
2022-06-22 19:36:30 -07:00
Outline
Misc action fixes ( #12046 )
2022-10-19 14:02:38 +02:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
Paper
Make paper component shared ( #11668 )
2022-10-03 18:04:48 -07:00
Parallax
Parallax fix + menu tweak ( #10576 )
2022-08-15 14:16:53 +10:00
ParticleAccelerator
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
Physics /Controllers
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Placement /Modes
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Players /PlayTimeTracking
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
PneumaticCannon
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Popups
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Power
fix unshaded apcs ( #11204 )
2022-09-11 20:51:36 -07:00
PowerCell
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Preferences
Add description tooltips to traits, jobs and antagonists ( #11661 )
2022-10-26 22:52:21 +11:00
Projectiles
Fix bullet impact effect exception ( #10357 )
2022-08-06 16:48:55 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Radiation rework ( #10970 )
2022-10-11 14:09:10 +11:00
Recycling
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Research
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
Resources
Stylesheets: Take advantage of Font stacking ( #5111 )
2021-11-03 20:32:03 -07:00
Revenant
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
Rotation
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
RoundEnd
Displaying of player characters in the round end statistics ( #9006 )
2022-06-23 19:32:06 +10:00
Sandbox
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Screenshot
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Security
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Shuttles
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
Singularity
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Smoking
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Spawners
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
Speech /EntitySystems
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stack
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Stealth
Misc stealth and box changes ( #11809 )
2022-10-14 23:15:25 -05:00
Sticky /Visualizers
Visualizer systems update ( #8203 )
2022-05-16 14:41:23 +10:00
Storage
Fix examining and right clicking entities in backpacks ( #11867 )
2022-10-12 18:35:25 +02:00
Store /Ui
Remove buyer from store messages ( #11230 )
2022-09-14 17:04:41 +10:00
Strip
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Stunnable
Refactors stunnable to be ECS. ( #4819 )
2021-10-10 12:47:26 +02:00
Stylesheets
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
SubFloor
Fix toggle-subfloor visual bugs ( #11239 )
2022-09-14 17:02:33 +10:00
SurveillanceCamera
Make surveillance camera static shorter ( #11757 )
2022-10-09 16:32:05 +11:00
Suspicion
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Tabletop
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Targeting /UI
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Toggleable
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
Toilet
Toilet fixes ( #9609 )
2022-07-11 23:04:33 -07:00
Tools
Remove IItemStatus ( #11055 )
2022-09-10 23:53:17 -07:00
Trigger
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
UserInterface
Add alt click to hands ( #12330 )
2022-11-04 12:36:45 +11:00
Vehicle
Some vehicle bugfixes ( #11692 )
2022-10-04 13:49:46 +11:00
VendingMachines
Vending machines properly show their current state after an animation ( #12201 )
2022-10-30 17:12:05 +11:00
Verbs
Make context menu use FrameUpdate() instead of Update() ( #12257 )
2022-10-30 17:21:38 +11:00
Viewport
Content changes for engine viewport PR ( #11388 )
2022-09-21 20:45:52 +10:00
Visualizer
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Wall
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Weapons
Fix damage colour persisting ( #12469 )
2022-11-08 13:58:21 -06:00
Wires
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Xenoarchaeology
Xenoarch Tweaks ( #12429 )
2022-11-07 15:57:29 -06:00
Zombies
fix zombie mispredicts ( #11043 )
2022-09-07 11:59:27 +10:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00