Delta-v/Content.Server/NPC/HTN/Preconditions
āda d90050305a Grenade penguin htn (#34935)
* we can do better

* better

* slightlybetter

* remove unused dependency

* uplink description more descriptive

* more intentional explosion stats

* cleanup

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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:26 -06:00
..
Math Clean up new HTNs tasks (#28469) 2024-06-06 21:29:07 +02:00
ActiveHandComponentPrecondition.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ActiveHandEntityPrecondition.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ActiveHandFreePrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BuckledPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CoordinatesInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
CoordinatesNotInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
GunAmmoPrecondition.cs Added new HTN operations and preconditions (#27486) 2024-05-18 13:32:55 +02:00
HTNPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HandcuffedPrecondition.cs Allow ai to understand if its handcuffed. (#30402) 2024-08-09 18:18:14 +01:00
HasOrdersPrecondition.cs Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
HasStatusEffectPrecondition.cs New HTN precondition: has status effect (#39781) 2025-12-29 11:39:17 -06:00
HungryPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-26 21:26:03 +01:00
InContainerPrecondition.cs Fix stupid NPC. (#26868) 2024-05-03 00:28:37 +02:00
InFriendlyContainerPrecondition.cs Grenade penguin htn (#34935) 2025-12-29 11:39:26 -06:00
IsEmaggedPrecondition.cs Adds HugBot (#37557) 2025-12-29 11:39:21 -06:00
KeyExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-06 21:29:07 +02:00
KeyNotExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-06 21:29:07 +02:00
PulledPrecondition.cs Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
TargetInLOSPrecondition.cs Sentry turrets - Part 3: Turret AI (#35058) 2025-03-09 19:32:40 +00:00
TargetInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
ThirstyPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-26 21:26:03 +01:00