Delta-v/Content.Shared/Trigger/Systems
Princess Cheeseballs cd6a041c0a Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123)
* This system is ancient

* Destroy that API

* Address reviews

* Destroy merge conflicts from orbit

* seems to work fine

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:35 -06:00
..
ComponentsOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
DamageOnTriggerSystem.cs Literally all of the damageable system refactor shitmed fixes. 2025-12-29 11:39:33 -06:00
DnaScrambleOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
EmitSoundOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
EmpOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
EntityEffectOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
ExplodeOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
FlashOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
GibOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
LaunchOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
LockOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
PopupOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
RejuvenateOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
RepulseAttractOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
ScramOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
SharedReleaseGasOnTriggerSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ShockOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
SolutionTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
StaminaDamageOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnActivateImplantSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnContainerInteractionSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnEmptyGunshotSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnEquipmentSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnHandSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnHitscanSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnLandSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnMeleeSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnMobstateChangeSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnRoundEndSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnSlipSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnStrappedOrBuckledSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnStuckSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnToolUseSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnVerbSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerSystem.Collide.cs prevent repeat TriggerOnCollide triggers (#40428) 2025-12-29 11:39:10 -06:00
TriggerSystem.Condition.cs Mindrole trigger condition (#40323) 2025-12-29 11:39:20 -06:00
TriggerSystem.Interaction.cs Trigger for OnInteractUsing (#39692) 2025-11-23 15:22:26 -06:00
TriggerSystem.Proximity.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerSystem.Signal.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerSystem.Spawn.cs TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820) 2025-12-29 11:39:11 -06:00
TriggerSystem.Timer.cs Explosives with timers now properly alert admins when detonating (#40471) 2025-12-29 11:39:16 -06:00
TriggerSystem.Voice.cs Add "Reset to default" verb to `TriggerOnVoice` (#35636) 2025-12-29 11:39:26 -06:00
TriggerSystem.cs Mindrole trigger condition (#40323) 2025-12-29 11:39:20 -06:00
TwoStageTriggerSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
UncuffOnTriggerSystem.cs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-12-29 11:39:35 -06:00
WeatherTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00