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Delta-v/Resources/Textures/Structures/Storage
scrivoy 4802be7dc4 Resprite and refactor wall dispensers (fuel, cleaner) (#36251)
* resprite fuel and cleaner walldispenser

* added sprites and moved walldispensers in own .rsi

* forgot to remove sprites in old location

* meta.json - use 4 spaces instead of 2

* moved reagent from food to tank container

* clean up code inheritance

* replace static sprites with layered sprites and update related code

* added BaseDispenser for shared logic across dispensers

* make BaseDispenser unspawnable

* Add Explosive and PacifismDangerousAttack to FuelDispenser for consistency with WeldingFuelTank

* moved the sprite one pixel down

* reset wall_dispensers.yml to master

* rename sprite states, remove unused sprites, bring back code changes after merge

* really remove every unused sprite

* add maxVol

* indent to 4 spaces

* cleanup

* remove pepper dispenser

* switch to shared fill level sprite
2025-12-29 11:39:33 -06:00
..
2024-02-18 23:27:28 +01:00
2025-08-07 00:03:13 +02:00
2023-09-27 21:59:12 +02:00
2024-08-09 17:53:33 +01:00