* Initial commit * Change burst fire variable to be a set value rather than a multiplier |
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|---|---|---|
| .. | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| DamageMarkerSystem.cs | ||
* Initial commit * Change burst fire variable to be a set value rather than a multiplier |
||
|---|---|---|
| .. | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| DamageMarkerSystem.cs | ||