* added TileAnomalySystem to AnomalyIce * added FloorIce for station * created ice crust entity to spawn under ice anomaly * update draw depth for ice crust * uh oh, added ice-sliding but at what cost * resolved mispredicts * updated sprite alpha, removed appearance component (not used) * fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?) --------- Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com> |
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| .. | ||
| FrictionContactsSystem.cs | ||
| MovementIgnoreGravitySystem.cs | ||
| MovementSpeedModifierSystem.cs | ||
| SharedContentEyeSystem.cs | ||
| SharedFloorOcclusionSystem.cs | ||
| SharedJetpackSystem.cs | ||
| SharedMoverController.Input.cs | ||
| SharedMoverController.Relay.cs | ||
| SharedMoverController.cs | ||
| SlowContactsSystem.cs | ||