Delta-v/Content.Server/Damage/Systems
0vrseer cb8f11b1eb
Beer googles function as their description states. (#4091)
* SafeSolutionThrower Component

* Edge cases + poor attempt at angle fixing

* PhysicsSystem to fix rotation

* newline accidental

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* I hope the dv init relay isn't slop

* fix spacing

* RefRelayInventoryEvent is a protected method

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-03 08:35:20 +00:00
..
DamageOnHitSystem.cs DamageOnHit only damages on successful hits. (#17758) 2023-07-01 12:01:50 -07:00
DamageOnLandSystem.cs Beer googles function as their description states. (#4091) 2025-08-03 08:35:20 +00:00
DamageOnToolInteractSystem.cs Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
DamageOtherOnHitSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-03-01 13:35:33 +00:00
DamageRandomPopupSystem.cs Added fun: Darts (#20582) 2023-10-20 15:31:13 +02:00
DamageUserOnTriggerSystem.cs make mousetraps damage your feet 2024-12-31 08:47:10 +00:00
ExaminableDamageSystem.cs upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
GodmodeSystem.cs Add moon boots (#29009) 2024-07-25 00:14:05 +02:00
StaminaSystem.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-18 16:51:32 +01:00