* Move entity effects to shared * relocate spawning to server * Generic version of EntityEffect for just raising event. * genericise everything * oops forgot to push you * some condensation * finish rebas * unwhite the space * oops forgot nuke * bad rebase fix * useless annotations begone --------- Co-authored-by: EmoGarbage404 <retron404@gmail.com> |
||
|---|---|---|
| .. | ||
| DNAData.cs | ||
| ReagentData.cs | ||
| ReagentId.cs | ||
| ReagentPrototype.cs | ||
| ReagentQuantity.cs | ||