Delta-v/Content.Shared/Damage/Components
Princess Cheeseballs 8334405d24 StaminaSystem to SharedStaminaSystem (#37199)
* Init Commit

* Partial class

* Hands system slipped through
2025-05-18 16:51:32 +01:00
..
ActiveStaminaComponent.cs
ClothingSlowOnDamageModifierComponent.cs Small strange jackboots buff (#30586) 2024-08-27 00:34:13 +01:00
DamageContactsComponent.cs
DamageExaminableComponent.cs
DamageOnAttackedComponent.cs Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00
DamageOnAttackedProtectionComponent.cs Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00
DamageOnHighSpeedImpactComponent.cs
DamageOnHoldingComponent.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
DamageOnInteractComponent.cs Death Nettle changes (#25253) 2025-04-06 20:47:11 +01:00
DamageOnInteractProtectionComponent.cs Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00
DamagePopupComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
DamageProtectionBuffComponent.cs Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
DamageableComponent.cs Changed Damage Overlay to check Burn Damage (#34535) 2025-03-09 22:04:06 +00:00
DamagedByContactComponent.cs
GodmodeComponent.cs
IgnoreSlowOnDamageComponent.cs Hivelord mob (#31322) 2024-09-14 14:23:33 +01:00
PassiveDamageComponent.cs
RequireProjectileTargetComponent.cs Make projectiles not hit crates unless clicked on (#28072) 2024-06-06 22:01:50 +02:00
SlowOnDamageComponent.cs
StaminaComponent.cs Overhauled stamina slowdown behavior (#36336) 2025-05-18 16:12:01 +01:00
StaminaDamageOnCollideComponent.cs
StaminaDamageOnEmbedComponent.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-18 16:51:32 +01:00
StaminaDamageOnHitComponent.cs
StaminaModifierComponent.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-18 16:51:32 +01:00
StaminaResistanceComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00