Delta-v/Content.Shared/Inventory
beck-thompson c831ae3f0c Chameleon controller implant (Clothing fast switch) (#33887)
* Add the chameleon controller implant

* address the issues (Git please dont kill me)

* Address the review and fix some merge conflicts!

* Cleanup

* Add use delay

* Silly mistakes

* Making a PR at 2 am: Gone wrong

* Predict use delay and disable the buttons until you can choose another

* First phase custom clothing

* Better system, now relays to agent id and mindshield. Chameleon loadouts are a lot better to work with as well

* Address the review! No more evil goto

* Slams way is better I should have read more closely xD

* Some of the jobs

* Add to Cargo, CentComm, Service, Passenger, Ninja, Cluwne, Wizard + Minor changes to existing; Add chameleon to bandanas, medals, jugsuits and HUDs

* Add everything else

* Fix test

* Job name

* This looks better

* Add department organization

* Minor cleanup

* Added some mindshields

* Remove redudent comment and change funcion name to be clearer

* Fix cluwne outfit

* fix merge conflicts

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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-08-06 21:56:47 +02:00
..
Events New Feature: Slot blockers (#35172) 2025-05-18 17:28:03 +01:00
VirtualItem upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
InventoryComponent.cs Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
InventorySystem.Equip.cs Cleanup: Make separate event for the equip/unequip target (#37333) 2025-05-18 17:22:21 +01:00
InventorySystem.Helpers.cs Fix references to obsolete TryGetContainingContainer override (#34912) 2025-03-01 12:38:16 +00:00
InventorySystem.Relay.cs Chameleon controller implant (Clothing fast switch) (#33887) 2025-08-06 21:56:47 +02:00
InventorySystem.Slots.cs Minor Shitmed Bugfixes 2 (#1038) 2024-12-27 17:17:07 +00:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventoryTemplatePrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
RelaySubscriptionHelpers.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SlotBlockComponent.cs New Feature: Slot blockers (#35172) 2025-05-18 17:28:03 +01:00
SlotBlockSystem.cs New Feature: Slot blockers (#35172) 2025-05-18 17:28:03 +01:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-05-07 01:54:56 +02:00