Delta-v/Content.Server/GameObjects/EntitySystems
Acruid 6edc416afc
EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
2021-03-09 11:22:48 -08:00
..
AI EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
Atmos Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Body/Surgery Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Click EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
DoAfter Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GameMode Fix warnings 2021-02-12 10:53:02 +01:00
JobQueues Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Power Physics (#3485) 2021-03-08 04:09:59 +11:00
StationEvents Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
AntimatterEngineSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ApcNetSystem.cs fixed apcnet causing crash (#3354) 2021-02-21 12:32:57 +01:00
AtmosExposedSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
AtmosphereSystem.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
BlockGameSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
BuckleSystem.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
CargoConsoleSystem.cs Y (#3476) 2021-03-01 18:31:38 -08:00
ChemicalReactionSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ClimbSystem.cs Physics (#3485) 2021-03-08 04:09:59 +11:00
CloningSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
CombatModeSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ConstructionSystem.cs Shared Containers (#3331) 2021-03-01 15:24:46 -08:00
CuffableSystem.cs Move event bus listener from CuffableComponent to CuffableSystem (#3321) 2021-02-21 13:39:54 +01:00
DestructibleSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
DeviceNetworkSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
DisposableSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
EmergencyLightSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ExpendableLightSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GasAnalyzerSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GasCanisterSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GasTankSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GhostRoleSystem.cs Add make ghost role verb (#3204) 2021-02-16 09:51:27 +01:00
GodmodeSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GravitySystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
HandHeldLightSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
HandsSystem.cs Better weightless yeeting and movement (#3573) 2021-03-08 12:10:56 +11:00
HungerSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
InstrumentSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
LatheSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ListeningSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MedicalScannerSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MeleeWeaponSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MetabolismSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MicrowaveSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MorgueSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
NodeContainerSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
NodeGroupSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ParticleAcceleratorPartSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PlantSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PointingSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ProjectileSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PuddleSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
RadioSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ReagentGrinderSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ResearchSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
RoguePointingSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
RoundEndSystem.cs SoundSystem (#3467) 2021-03-01 20:42:54 -08:00
ServerDoorSystem.cs Airlock / firelock code refactor, pseudo-prediction implementation (#3037) 2021-02-12 16:02:14 +01:00
SignalLinkerSystem.cs Remove some criminal if checks (#3261) 2021-02-16 20:14:21 +01:00
SingularitySystem.cs Singularity Shaders and a lot of Shader Stuff (#2517) 2021-03-09 02:33:41 -08:00
SolutionAreaEffectSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
StandingStateSystem.cs Fix dead people standing up after being stunned (#3330) 2021-02-20 23:55:35 +01:00
StorageSystem.cs Shared Containers (#3331) 2021-03-01 15:24:46 -08:00
StressTestMovementSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ThirstSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
TriggerSystem.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
VaporSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
VerbSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
WeightlessSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
WelderSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
WireHackingSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00