Delta-v/Content.Server/Power/EntitySystems
deltanedas 92fc8da526 move gamerule components to shared (#28572)
* move MinMax to shared

* cleanup MinMax

* move other ticking components to shared just because

* remove unused prototype file

* update everything to use shared components

* test

* test 2

* test 3

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 19:42:00 +01:00
..
ActivatableUIRequiresPowerSystem.cs Predict ActivatableUIRequiresPower (#28405) 2024-06-01 17:38:43 +02:00
ApcSystem.cs Fix bugs resulting in quantum APC visual states (#29475) 2024-07-25 01:53:30 +02:00
BatterySystem.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
CableMultitoolSystem.cs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CableSystem.Placer.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
CableSystem.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
CableVisSystem.cs Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
ChargerSystem.cs fix(ChargerSystem): Don't show battery level twice. (#30625) 2024-08-09 18:24:29 +01:00
ExtensionCableSystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
PowerMonitoringConsoleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-20 15:30:20 +02:00
PowerNetSystem.cs Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
PowerReceiverSystem.cs Make the powered examine text fully client predicted (#30441) 2024-08-09 18:12:12 +01:00
RiggableSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
StaticPowerSystem.cs LatheSystem independently of energy (#30148) 2024-08-09 17:50:33 +01:00