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ActiveJetpackComponent.cs
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Better jetpack emitter (#36093)
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2025-04-06 20:50:29 +01:00 |
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ActiveLeaperComponent.cs
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Jumpability collisions (#39710)
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2025-11-23 15:22:27 -06:00 |
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AutoOrientComponent.cs
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Add delay to AutoOrient (#33479)
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2024-12-07 21:43:33 +00:00 |
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BoundaryComponent.cs
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Gateway destinations (#21040)
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2023-11-19 22:09:46 +01:00 |
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CanMoveInAirComponent.cs
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`InAir` tweaks & chasm fixes (#19707)
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2023-09-27 21:59:12 +02:00 |
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ContentEyeComponent.cs
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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CursorOffsetRequiresWieldComponent.cs
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 05:02:03 +00:00 |
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EyeCursorOffsetComponent.cs
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Fix Avali zoom distance (#4510)
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2025-10-09 01:26:22 +00:00 |
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FloorOccluderComponent.cs
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Add tile entity occlusion (#14626)
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2023-08-30 12:32:35 +10:00 |
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FloorOcclusionComponent.cs
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Fix water postshader (#28130)
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2024-06-01 17:00:16 +02:00 |
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FootstepModifierComponent.cs
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silent footsteps for ninja (#33280)
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2025-01-01 17:10:11 +00:00 |
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FrictionContactsComponent.cs
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Ghost friction fix (#37124)
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2025-05-18 16:49:03 +01:00 |
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FrictionStatusEffectComponent.cs
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Crawling Part 1: The Knockdownening (#36881)
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2025-11-23 15:22:21 -06:00 |
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IgnoreKudzuComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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InputMoverComponent.cs
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Fix walking in place animations when holding walk button (#37887)
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2025-08-05 19:02:08 +02:00 |
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JetpackComponent.cs
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Mob Movement Major Refactor (#36847)
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2025-05-18 16:20:43 +01:00 |
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JetpackUserComponent.cs
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Mob Movement Major Refactor (#36847)
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2025-05-18 16:20:43 +01:00 |
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JumpAbilityComponent.cs
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Jumpability collisions (#39710)
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2025-11-23 15:22:27 -06:00 |
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MobCollisionComponent.cs
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Mob collisions (#34580)
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2025-04-06 21:35:57 +01:00 |
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MobMoverComponent.cs
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Move step sound distance and footstep variation to MobMoverComponent (#27799)
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2024-05-18 13:32:59 +02:00 |
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MovementAlwaysTouchingComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MovementBodyPartComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MovementIgnoreGravityComponent.cs
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EVENT BASED WEIGHTLESSNESS (#37971)
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2025-11-23 15:22:27 -06:00 |
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MovementModStatusEffectComponent.cs
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Stunnable New Status and Cleanup (#38618)
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2025-11-23 15:22:21 -06:00 |
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MovementModifiedByContactComponent.cs
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Mob Movement Major Refactor (#36847)
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2025-05-18 16:20:43 +01:00 |
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MovementRelayTargetComponent.cs
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Mob Movement Major Refactor (#36847)
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2025-05-18 16:20:43 +01:00 |
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MovementSoundComponent.cs
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Add MovementSound (#31313)
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2024-12-21 10:25:21 +00:00 |
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MovementSpeedModifierComponent.cs
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Give Cyborgs increased base weightless speed, longer battery life, ability to self-weld. (#4819)
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2025-12-01 18:13:07 -06:00 |
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NoRotateOnMoveComponent.cs
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Mouse rotator system (#19267)
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2023-09-27 21:59:12 +02:00 |
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RelayInputMoverComponent.cs
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Mob Movement Major Refactor (#36847)
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2025-05-18 16:20:43 +01:00 |
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SpeedModifiedOnWieldComponent.cs
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Hristov & .60 changes - Hristov Rework, Part 2 (#31662)
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2025-02-14 16:09:58 +00:00 |
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SpeedModifierContactsComponent.cs
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Remove Contact Slowdown when Weightless or in the Air (#33299)
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2025-05-18 15:40:00 +01:00 |
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SpriteMovementComponent.cs
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Sprite Movement working with AI movement (#33494)
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2024-12-21 10:19:51 +00:00 |
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WormComponent.cs
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Crawling Part 1: The Knockdownening (#36881)
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2025-11-23 15:22:21 -06:00 |