Delta-v/Content.Server/GameTicking
2013HORSEMEATSCANDAL 23b54dae79
Operations (#21154)
* Creates an operation name when Nukies spawn.

* Fixed each nukie getting a different name

* Fixed it again for real this time

* commit name

* Revert "fix (#20719)"

This reverts commit bfa301b53e.

* Fixed it (for real this time it works now I swear)

* Update Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* shortened variable names

* moved a method

* typo fix

* rewrote the lists in alphabetical order

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
2023-11-16 14:04:50 -07:00
..
Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Events Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
Presets Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Prototypes Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Rules Operations (#21154) 2023-11-16 14:04:50 -07:00
GameTicker.CVars.cs Enrich discord round notifications (#19502) 2023-08-24 19:53:32 -07:00
GameTicker.GamePreset.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GameTicker.GameRule.cs Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) 2023-09-28 10:48:59 -04:00
GameTicker.Lobby.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GameTicker.LobbyBackground.cs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
GameTicker.LobbyMusic.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
GameTicker.Player.cs Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
GameTicker.Replays.cs Add Exists check and try catch when creating replay dir (#20852) 2023-10-08 23:34:10 -07:00
GameTicker.RoundFlow.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
GameTicker.Spawning.cs Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
GameTicker.StatusShell.cs Add map info to status HTTP API (#21089) 2023-11-05 21:03:36 -07:00
GameTicker.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00