Delta-v/Content.IntegrationTests/Tests
Pieter-Jan Briers 63947a6d35
Fixes all the rotation bugs. (#3365)
2021-02-22 00:46:27 +01:00
..
AI Data-driven NPC behaviors (#3271) 2021-02-19 22:37:17 -08:00
Atmos Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Body Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Buckle Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
Commands Add pardon command and tests (#3190) 2021-02-13 17:51:54 +01:00
Damageable Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Destructible Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Disposal Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
DoAfter Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Doors Airlock / firelock code refactor, pseudo-prediction implementation (#3037) 2021-02-12 16:02:14 +01:00
Fluids PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
GameObjects/Components Add integration test for unknown components in prototypes (#3342) 2021-02-21 13:40:47 +01:00
GameRules Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Gravity Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Interaction Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Lobby Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Networking Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
Pathfinding Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Pulling Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Solutions Reagent dispenser test (#3353) 2021-02-21 12:19:45 +01:00
StationEvents Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Tag Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Utility Add SpawnIfUnobstructed IEntityManager extension method (#3165) 2021-02-13 17:52:06 +01:00
ClickableTest.cs Fixes all the rotation bugs. (#3365) 2021-02-22 00:46:27 +01:00
ContainerOcclusionTest.cs Holiday System (#3122) 2021-02-12 10:45:22 +01:00
DeleteInventoryTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
DummyIconTest.cs Show the prototype id when failing dummy icon test (#3340) 2021-02-21 14:51:11 +11:00
EntityTest.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
GravityGridTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GridTileLookupTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
HumanInventoryUniformSlotsTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
InventoryHelpersTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MindEntityDeletionTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PostMapInitTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PowerTest.cs Makes power test nullable (#3333) 2021-02-20 23:49:12 +01:00
ResettingEntitySystemTests.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
RestartRoundTest.cs Integration test to test restartround. 2020-07-17 11:25:11 +02:00
SaveLoadMapTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
SaveLoadSaveTest.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
SpriteTest.cs Data-driven NPC behaviors (#3271) 2021-02-19 22:37:17 -08:00
StartTest.cs Integration tests improvements: 2020-01-20 22:14:44 +01:00
StorageFillTest.cs Add storage fill test (#3352) 2021-02-21 12:20:11 +01:00
VendingMachineTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00