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Access
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Remove duplicate data from preset ID cards.
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2020-06-06 22:55:00 +02:00 |
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BarSign
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Bar sign is now unshaded when lit.
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2020-04-24 21:55:39 +02:00 |
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Cargo
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Refactored GalacticBankManager (#1089)
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2020-06-12 18:31:57 +02:00 |
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Chemistry
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use CannyFastMath in various places even where it might not be any different
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2020-06-14 09:36:53 -04:00 |
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Command
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Add interaction checks to all interactions (#923)
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2020-05-23 11:27:31 +02:00 |
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Construction
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Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. (#1114)
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2020-06-15 12:30:11 -07:00 |
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Damage
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Add utility AI (#806)
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2020-06-18 14:52:44 +02:00 |
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Doors
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Adds hacking UI pop-up when using a hacking tool on an open panel (#1100)
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2020-06-12 18:51:30 +02:00 |
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Explosion
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Fixed a bunch of unused variables warnings (#492)
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2019-12-15 14:12:23 +01:00 |
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Fluids
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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GUI
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HandComponents now have a default hand, fixes crash
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2020-06-18 19:26:55 +02:00 |
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Gravity
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Merge branch 'master' into 2020-04-28-tool-component
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2020-05-23 18:00:28 +02:00 |
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Healing
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Fix #274 (#927)
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2020-05-23 17:23:25 +02:00 |
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Instruments
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Drop items on entering dead or crit states (#1082)
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2020-06-07 16:48:53 +02:00 |
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Interactable
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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Items
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fix benchmark
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2020-06-22 04:49:54 -04:00 |
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Kitchen
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Re-adds ISuicideAct to microwave (#1085)
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2020-06-07 17:00:05 +02:00 |
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Markers
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Fix exceptions on round restarts due to accessing deleted entities' components
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2020-06-07 15:32:38 +02:00 |
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Medical
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Add interaction checks to all interactions (#923)
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2020-05-23 11:27:31 +02:00 |
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Metabolism
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Merge branch 'master' into DecimalReagents
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2020-04-12 14:37:36 +02:00 |
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Mining
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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Mobs
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use CannyFastMath in various places even where it might not be any different
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2020-06-14 09:36:53 -04:00 |
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Movement
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fix benchmark
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2020-06-22 04:49:54 -04:00 |
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Nutrition
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Adds eating with utensils (#1136)
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2020-06-19 15:20:59 +02:00 |
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Observer
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Update content repo and RobustToolbox
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2020-04-20 10:36:02 +01:00 |
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PDA
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Add id_swipe.ogg , change pda eject sound (#1146)
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2020-06-17 01:21:41 +02:00 |
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Paper
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IExamine can now limit certain details behind a 'details' range check. (#1039)
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2020-05-31 20:29:06 +02:00 |
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Power
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Add utility AI (#806)
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2020-06-18 14:52:44 +02:00 |
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Projectiles
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Merge physics rewrite
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2020-05-23 01:26:43 +02:00 |
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Research
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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Sound
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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Stack
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IExamine can now limit certain details behind a 'details' range check. (#1039)
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2020-05-31 20:29:06 +02:00 |
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Temperature
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Add OnDamaged method to IOnDamageBehavior (#685)
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2020-02-13 15:57:40 +01:00 |
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Timing
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Use Delay Component (#540)
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2020-01-22 23:08:14 +01:00 |
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Trigger/TimerTrigger
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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Utensil
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Adds eating with utensils (#1136)
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2020-06-19 15:20:59 +02:00 |
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VendingMachines
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IExamine can now limit certain details behind a 'details' range check. (#1039)
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2020-05-31 20:29:06 +02:00 |
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Weapon
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Add utility AI (#806)
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2020-06-18 14:52:44 +02:00 |
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AnchorableComponent.cs
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Fix remnants of IAfterAttack
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2020-05-24 13:47:13 +02:00 |
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CatwalkComponent.cs
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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ComputerComponent.cs
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Eris computer sprites, visualizer.
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2019-08-12 18:43:24 +02:00 |
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MagicMirrorComponent.cs
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Add interaction checks to all interactions (#923)
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2020-05-23 11:27:31 +02:00 |
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PlaceableSurfaceComponent.cs
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Fix #274 (#927)
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2020-05-23 17:23:25 +02:00 |
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PottedPlantHideComponent.cs
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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RandomPottedPlantComponent.cs
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add complete strings that aren't defined in content files to allow them to be mapped (#1105)
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2020-06-12 04:15:10 +02:00 |
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RandomToolColorComponent.cs
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Randomize wirecutter and screwdriver colors.
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2020-05-23 02:14:11 +02:00 |
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RotatableComponent.cs
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Fix rotate CCW verb icon.
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2020-05-30 16:45:54 +02:00 |
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WiresComponent.cs
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Moves SharedInteractionSystem to Content.Shared namespace
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2020-06-13 16:10:26 +02:00 |