..
Components
Add anchorable flags ( #25667 )
2024-03-07 01:05:18 +01:00
Conditions
Arachnid 2: Episode 2 ( #19984 )
2023-11-12 20:49:58 +01:00
EntitySystems
Pulling rework v2 ( #24936 )
2024-03-24 00:03:20 +01:00
NodeEntities
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Prototypes
Arachnid 2: Episode 2 ( #19984 )
2023-11-12 20:49:58 +01:00
Serialization
Construction graph improvements ( #17960 )
2023-07-13 20:23:52 +10:00
Steps
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
ConstructionGraphEdge.cs
Use construction graphs for hacking protections ( #20265 )
2023-10-08 19:58:52 +02:00
ConstructionGraphNode.cs
Use construction graphs for hacking protections ( #20265 )
2023-10-08 19:58:52 +02:00
ConstructionGuide.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Enums.cs
Replace `SpriteStateChange` construction action with `AppearanceChange` ( #15914 )
2023-04-30 07:04:31 +10:00
Events.cs
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
IGraphAction.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
IGraphCondition.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
IGraphNodeEntity.cs
Construction graph improvements ( #17960 )
2023-07-13 20:23:52 +10:00
IGraphTransform.cs
Construction graph improvements ( #17960 )
2023-07-13 20:23:52 +10:00
MachineDeconstructedEvent.cs
stasis bed and microwave qol( #21572 )
2023-11-12 20:55:31 +01:00
MachinePartSystem.cs
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
PartAssemblySystem.cs
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
SharedCanBuildWindowOnTopComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SharedConstructionSystem.cs
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
SharedFlatpackSystem.cs
Use new ComponentPauseGenerator ( #25183 )
2024-03-07 00:57:05 +01:00