Delta-v/Content.Shared/Movement/Systems
metalgearsloth 4bacc02a0e
Pulling rework v2 (#24936)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time

* Fix hotkey

* Fix container changes

* oop

* Fix multi-pulling

* Move alerts cleanup.

* pulling fixes

(cherry picked from commit c584f6444a85cc53edb060230f7e7b2b76cc87bf)
2024-03-24 00:03:20 +01:00
..
FrictionContactsSystem.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 15:11:29 +01:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSpeedModifierSystem.cs Ice anomaly spawns ice underneath it (#21227) 2023-11-12 20:45:18 +01:00
SharedContentEyeSystem.cs Fix set target zoom data field for ContentEye (#22292) 2023-12-16 19:37:31 +01:00
SharedFloorOcclusionSystem.cs Add tile entity occlusion (#14626) 2023-08-30 12:32:35 +10:00
SharedJetpackSystem.cs Fix action-granting items not being predicted (#20778) 2023-10-08 19:58:56 +02:00
SharedMoverController.Input.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
SharedMoverController.Relay.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
SharedMoverController.cs Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
SpeedModifierContactsSystem.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 15:11:29 +01:00