Delta-v/Content.Client/GameObjects/EntitySystems
DrSmugleaf 4c47cd4fe2
Add back pull moving (#3635)
* Add back pull moving

* Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting

* Remove compensation

* Prevent pull move from pulling you

* acruid did this

* Add unsubscriptions to shutdown

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-05 14:08:45 +02:00
..
AI Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
DoAfter Fix DoAfter flicker (#3643) 2021-03-16 09:16:55 +01:00
HealthOverlay Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
ActionsSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
AtmosDebugOverlaySystem.cs Content grid-trees (#3750) 2021-04-02 20:29:19 +11:00
AtmosphereSystem.cs Fix parallel tests unreliably failing due to statics in Atmospherics (#1914) 2020-08-25 16:14:26 +02:00
BackgroundAudioSystem.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
CameraRecoilSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
CharacterInterfaceSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ChemicalReactionSystem.cs Reaction sound re-added (#2990) 2021-01-14 18:06:23 +11:00
ClientDoorSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientInventorySystem.cs Improves the HUD (#3655) 2021-03-27 02:23:12 +11:00
CombatModeSystem.cs Improves the HUD (#3655) 2021-03-27 02:23:12 +11:00
ConstructionSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ContextMenuPresenter.cs ContextMenu (#3286) 2021-02-26 12:42:16 +11:00
DragDropSystem.cs Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
ExamineSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
GasTileOverlaySystem.cs Content grid-trees (#3750) 2021-04-02 20:29:19 +11:00
IconSmoothSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
InstrumentSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
MarkerSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MeleeLungeSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MeleeWeaponSystem.cs Small MeleeWeaponSystem cleanup. 2021-03-17 17:44:37 +01:00
PullingSystem.cs Add back pull moving (#3635) 2021-04-05 14:08:45 +02:00
RangedWeaponSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
StandingStateSystem.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
SuspicionEndTimerSystem.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
VerbSystem.cs Fix funky nullability making rotatable verbs not show up 2021-03-14 23:22:30 +01:00
WindowSystem.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00