15 lines
432 B
C#
15 lines
432 B
C#
using Content.Shared.Inventory;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._DV.Waypointer.Events;
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/// <summary>
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/// Whenever a clothing that shows waypointers is equipped.
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/// </summary>
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[ByRefEvent]
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public record struct WaypointerChangedEvent() : IInventoryRelayEvent
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{
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public HashSet<ProtoId<WaypointerPrototype>> Waypointers = [];
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SlotFlags IInventoryRelayEvent.TargetSlots => SlotFlags.WITHOUT_POCKET;
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}
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