Delta-v/Content.Shared/_DV/Waypointer/Events/WaypointerChangedEvent.cs

15 lines
432 B
C#

using Content.Shared.Inventory;
using Robust.Shared.Prototypes;
namespace Content.Shared._DV.Waypointer.Events;
/// <summary>
/// Whenever a clothing that shows waypointers is equipped.
/// </summary>
[ByRefEvent]
public record struct WaypointerChangedEvent() : IInventoryRelayEvent
{
public HashSet<ProtoId<WaypointerPrototype>> Waypointers = [];
SlotFlags IInventoryRelayEvent.TargetSlots => SlotFlags.WITHOUT_POCKET;
}