Delta-v/Content.Client/Audio
Fildrance 4c87dcd3cb
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)

* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.

* refactor: incapsulated info on current lobby track in simple record

* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic

* refactor: xml-doc for LobbyPlaylistChangedEvent

* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2024-03-02 15:40:04 -05:00
..
AmbientOverlayCommand.cs Prune most yml ambientsound entries (#8573) 2022-06-03 03:42:35 -07:00
AmbientSoundOverlay.cs Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
AmbientSoundSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
AmbientSoundTreeComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AmbientSoundTreeSystem.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
AudioUIController.cs Add UI click sounds (#22410) 2023-12-29 15:43:36 +11:00
ClientGlobalSoundSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ContentAudioSystem.AmbientMusic.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ContentAudioSystem.LobbyMusic.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
ContentAudioSystem.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00