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NPCCombatSystem.Melee.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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NPCCombatSystem.Ranged.cs
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Xeno spitter fixes (#18573)
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2023-08-02 15:34:54 -06:00 |
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NPCCombatSystem.cs
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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NPCJukeSystem.cs
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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NPCPerceptionSystem.RecentlyInjected.cs
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Remove 700 usages of Component.Owner (#21100)
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2023-10-20 15:31:13 +02:00 |
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NPCPerceptionSystem.cs
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NPC refactor (#10122)
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2022-09-06 00:28:23 +10:00 |
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NPCRetaliationSystem.cs
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Refactor NPCRetaliationSystem::Update to fix crash caused by Debug Assertion (#21785)
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2023-12-02 20:35:39 +01:00 |
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NPCSteeringSystem.Context.cs
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Fix mice steering (#25965)
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2024-03-17 14:51:14 +01:00 |
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NPCSteeringSystem.Obstacles.cs
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Climbing refactor (#20516)
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2023-10-14 22:02:29 +02:00 |
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NPCSteeringSystem.cs
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NPC steering blending (#25666)
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2024-03-07 01:04:55 +01:00 |
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NPCSystem.Blackboard.cs
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Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547)
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2023-08-25 14:52:23 -07:00 |
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NPCSystem.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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NPCUtilitySystem.cs
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DamageSpecifier Total => GetTotal (#24160)
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2024-01-27 23:42:35 +01:00 |
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NpcFactionSystem.Exception.cs
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Add mob retaliation (#19901)
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2023-10-08 19:58:55 +02:00 |
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NpcFactionSystem.cs
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Use ECS prototype-reload events (#22613)
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2023-12-22 23:25:35 +01:00 |