Delta-v/Content.Server/Kitchen/EntitySystems
metalgearsloth f8b8ec7994 Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-27 01:00:42 +01:00
..
KitchenSpikeSystem.cs Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
MicrowaveSystem.cs Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
ReagentGrinderSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
SharpSystem.cs Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00