Delta-v/Content.Server/Power/EntitySystems
metalgearsloth f8b8ec7994 Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-27 01:00:42 +01:00
..
ActivatableUIRequiresPowerSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
ApcSystem.cs Fix bugs resulting in quantum APC visual states (#29475) 2024-07-25 01:53:30 +02:00
BatterySystem.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
CableMultitoolSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
CableSystem.Placer.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
CableSystem.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
CableVisSystem.cs Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
ChargerSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
ExtensionCableSystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
PowerMonitoringConsoleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-20 15:30:20 +02:00
PowerNetSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
PowerReceiverSystem.cs Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RiggableSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
StaticPowerSystem.cs LatheSystem independently of energy (#30148) 2024-08-09 17:50:33 +01:00