| .. |
|
AutoOrientSystem.cs
|
Add delay to AutoOrient (#33479)
|
2024-11-23 17:52:58 +01:00 |
|
FrictionContactsSystem.cs
|
Ghost friction fix (#37124)
|
2025-05-06 23:49:43 +10:00 |
|
MovementIgnoreGravitySystem.cs
|
Carp wave spawner and dragons as an actual event (#10254)
|
2022-08-08 10:18:14 +10:00 |
|
MovementSoundSystem.cs
|
Add MovementSound (#31313)
|
2024-12-20 14:51:17 +03:00 |
|
MovementSpeedModifierSystem.cs
|
Mob Movement Major Refactor (#36847)
|
2025-05-02 18:18:08 +10:00 |
|
SharedContentEyeSystem.cs
|
Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
|
2025-01-28 00:20:45 +01:00 |
|
SharedFloorOcclusionSystem.cs
|
Fix water postshader (#28130)
|
2024-05-25 16:23:34 -04:00 |
|
SharedJetpackSystem.cs
|
Mob Movement Major Refactor (#36847)
|
2025-05-02 18:18:08 +10:00 |
|
SharedMobCollisionSystem.cs
|
Use RMC mob collision values (#36851)
|
2025-04-28 00:47:18 +10:00 |
|
SharedMoverController.Input.cs
|
HOTFIX: Fix camera auto-orienting (#37437)
|
2025-05-15 01:42:39 +02:00 |
|
SharedMoverController.Relay.cs
|
Fix AI movement (#37114)
|
2025-05-02 12:07:12 +02:00 |
|
SharedMoverController.cs
|
Merge stable into master (#37465)
|
2025-05-15 01:54:06 +02:00 |
|
SharedSpriteMovementSystem.cs
|
Sprite Movement working with AI movement (#33494)
|
2024-12-18 17:15:34 +01:00 |
|
SpeedModifierContactsSystem.cs
|
Mob Movement Major Refactor (#36847)
|
2025-05-02 18:18:08 +10:00 |