Delta-v/Content.Server/GameObjects/Components
Pieter-Jan Briers 4d9344c733
Fix integration tests.
2020-07-16 17:07:12 +02:00
..
Access Merge branch 'master' into buckle-locker-fix-1262 2020-07-08 15:35:20 +02:00
BarSign Power Rework (#863) 2020-06-28 17:23:26 +02:00
Cargo Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
Chemistry Merge branch 'master' into buckle-locker-fix-1262 2020-07-08 15:35:20 +02:00
Command Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Construction Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Damage Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Doors Added a check to ensure the door will not change state to 'closed' or 'deny' if a player without access touches a door opened by a user with access. (#1341) 2020-07-10 15:12:34 +02:00
Explosion Merge branch 'master' into buckle-locker-fix-1262 2020-07-08 15:35:20 +02:00
Fluids Fix integration tests. 2020-07-16 17:07:12 +02:00
GUI Emergent Sanitation Gameplay (#1378) 2020-07-11 23:49:54 +02:00
Gravity Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Healing Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Instruments Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Interactable Merge branch 'master' into buckle-locker-fix-1262 2020-07-08 15:35:20 +02:00
Items Emergent Sanitation Gameplay (#1378) 2020-07-11 23:49:54 +02:00
Kitchen Merge branch 'master' into buckle-locker-fix-1262 2020-07-07 20:36:43 +02:00
Markers Emergent Sanitation Gameplay (#1378) 2020-07-11 23:49:54 +02:00
Medical Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Metabolism Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Mining Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
Mobs Fix not being able to buckle into an entity that is in the same container as you 2020-07-08 16:10:46 +02:00
Movement Emergent Sanitation Gameplay (#1378) 2020-07-11 23:49:54 +02:00
NodeContainer NodeGroup remake deferment (#1268) 2020-07-06 15:48:18 +02:00
Nutrition Merge branch 'master' into buckle-locker-fix-1262 2020-07-07 20:36:43 +02:00
Observer Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
PDA Merge branch 'master' into buckle-locker-fix-1262 2020-07-08 15:35:20 +02:00
Paper Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Power Merge branch 'master' into buckle-locker-fix-1262 2020-07-07 20:36:43 +02:00
Projectiles Fix change that was lost in disposals translation 2020-07-08 16:44:56 +02:00
Research Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Sound Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Stack Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Strap Fix wrong buckle status effect icon texture path 2020-07-08 13:02:38 +02:00
Temperature Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Timing Use Delay Component (#540) 2020-01-22 23:08:14 +01:00
Trigger/TimerTrigger Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
Utensil Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
VendingMachines Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
Weapon Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid 2020-07-10 01:53:36 +02:00
AnchorableComponent.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
MagicMirrorComponent.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
PlaceableSurfaceComponent.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
PottedPlantHideComponent.cs Make potted plants use the macro as example. 2020-07-11 15:19:41 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomToolColorComponent.cs Randomize wirecutter and screwdriver colors. 2020-05-23 02:14:11 +02:00
RotatableComponent.cs Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WiresComponent.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00