Delta-v/Content.Server/Objectives/Components
Vyacheslav Kovalevsky 870cae9db8
Store ninja objectives in conditions 2 (#20894)
* move spider charge target from role

* shorter field names

* remove ninja role comment

* remove unused systems in SpaceNinjaSystem

* GenericAntagObjectivesAddedEvent

* check if warp point is on same map

* remove unnecessary import

* add missing loc when spider charge has no target

* a

* remove spider charge target requirement comp

* inline SpiderChargeTitle

* allow planting charge without objective

* remove map check

* fix role check when planting

* obj.Target

* Fix merge

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 7311ce671fe29d81c662b2313e28c275c4f868cb)
2024-02-08 11:54:40 +01:00
..
CarpRiftsConditionComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
DieConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
DoorjackConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
EscapeShuttleConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
HelpProgressConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
HijackShuttleConditionComponent.cs Fix hijack objective (#21241) 2023-10-31 19:10:24 +01:00
KeepAliveConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
KillPersonConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
MultipleTraitorsRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotCommandRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotJobRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NumberObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
ObjectiveBlacklistRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
ObjectiveLimitComponent.cs add limits to steal objectives (#22672) 2024-01-22 18:34:54 +01:00
PickRandomHeadComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
PickRandomPersonComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
RandomTraitorAliveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
RandomTraitorProgressComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
RoleRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
SocialObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
SpeciesRequirmentComponent.cs New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
SpiderChargeConditionComponent.cs Store ninja objectives in conditions 2 (#20894) 2024-02-08 11:54:40 +01:00
StealConditionComponent.cs Steal cleanup (#24428) 2024-02-08 11:49:26 +01:00
StealResearchConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
StealTargetComponent.cs New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
SurviveConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TargetObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TerminatorTargetOverrideComponent.cs exterminator midround minor antag (#19946) 2024-01-22 18:36:12 +01:00
TerrorConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00