Delta-v/Content.Shared/Trigger/Systems
Moony 4e4e6e13a2 Content-side IRobustRandom cleanup. (#43231)
* Content-side fixes for engine IRobustRandom rejig.

* Define for ensuring SetSeed works.

* Poke.

* Poke

* Poke.
2026-06-29 12:44:05 +02:00
..
AdminLogOnTriggerSystem.cs AdminLogOnTrigger (#41474) 2026-01-26 19:22:39 +01:00
ComponentsOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
DamageOnTriggerSystem.cs Nubody (2/3) - ShitMed removal (#5844) 2026-05-21 20:27:04 -04:00
DnaScrambleOnTriggerSystem.cs Ensure DNA scrambling makes valid profiles (#42757) 2026-06-29 12:43:46 +02:00
EmitSoundOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
EmpOnTriggerSystem.cs Adjust various traitor explosives (#42477) 2026-06-29 12:43:35 +02:00
EmptyContainersOnTriggerSystem.cs 5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472) 2026-01-26 19:22:39 +01:00
EntityEffectOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
ExplodeOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
FlashOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
GibOnTriggerSystem.cs Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
JitterOnTriggerSystem.cs AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger (#41476) 2026-01-26 19:22:39 +01:00
KnockdownOnTriggerSystem.cs 5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472) 2026-01-26 19:22:39 +01:00
LaunchOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
LockOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
PopupOnTriggerSystem.cs Let PopupOnTrigger display names of user and item (#41157) 2026-01-26 19:22:40 +01:00
RandomTriggerOnTriggerSystem.cs PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
RejuvenateOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
RepulseAttractOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
ScramOnTriggerSystem.cs Tweak Traitor Uplink - The Rest of the Uplink (#42582) 2026-06-29 12:43:39 +02:00
SharedReleaseGasOnTriggerSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ShockOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
SolutionTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
StaminaDamageOnTriggerSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
StunOnTriggerSystem.cs 5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472) 2026-01-26 19:22:39 +01:00
SwapLocationOnTriggerSystem.cs AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger (#41476) 2026-01-26 19:22:39 +01:00
TagOnTriggerSystem.cs AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger (#41476) 2026-01-26 19:22:39 +01:00
TippyOnTriggerSystem.cs Cleanup TipsSystem, add TippyOnTrigger (#41477) 2026-01-26 19:22:39 +01:00
TriggerOnActivateImplantSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnContainerInteractionSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnEmbedSystem.cs TriggerOn(Un)Embed (#41720) 2026-04-04 16:56:51 +02:00
TriggerOnEmptyGunshotSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnEquipmentSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnHandSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnHitscanSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnIngestedSystem.cs TriggerOnIngested (#41875) 2026-04-04 16:57:18 +02:00
TriggerOnLandSystem.cs Adjust various traitor explosives (#42477) 2026-06-29 12:43:35 +02:00
TriggerOnMeleeSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnMobstateChangeSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnRotSystem.cs Add TriggerOnRot Component (#42667) 2026-06-29 12:43:55 +02:00
TriggerOnRoundEndSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnSlipSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnStrappedOrBuckledSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnStuckSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnThrowDoHitSystem.cs 5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472) 2026-01-26 19:22:39 +01:00
TriggerOnToolUseSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerOnVerbSystem.cs Reduce Triggers Boilerplate. (#41086) 2025-12-29 11:39:31 -06:00
TriggerSystem.Collide.cs prevent repeat TriggerOnCollide triggers (#40428) 2025-12-29 11:39:10 -06:00
TriggerSystem.Condition.cs PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
TriggerSystem.Interaction.cs TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
TriggerSystem.Proximity.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerSystem.Signal.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerSystem.Spawn.cs TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820) 2025-12-29 11:39:11 -06:00
TriggerSystem.Timer.cs Content-side IRobustRandom cleanup. (#43231) 2026-06-29 12:44:05 +02:00
TriggerSystem.Voice.cs Add "Reset to default" verb to `TriggerOnVoice` (#35636) 2025-12-29 11:39:26 -06:00
TriggerSystem.cs Adjust various traitor explosives (#42477) 2026-06-29 12:43:35 +02:00
TwoStageTriggerSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
UncuffOnTriggerSystem.cs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-12-29 11:39:35 -06:00
WeatherTriggerSystem.cs Weather entities (#41427) 2026-06-29 12:44:02 +02:00