Delta-v/Content.Server/Light/EntitySystems
Tayrtahn 11eff87687
Code cleanup: Dirty(Comp) (#26238)
* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.

* Missed a few

* Revert changes to pulling

* No

(cherry picked from commit 4a83c365858830e3b2ff2b94fff501256422c20e)
2024-03-24 00:04:13 +01:00
..
EmergencyLightSystem.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
ExpendableLightSystem.cs Fix emergency flare not igniting through verb menu. (#24027) 2024-01-26 22:35:14 +01:00
HandheldLightSystem.cs Hotfix for errors in handheld lights and radio jammers (#25880) 2024-03-07 01:52:49 +01:00
LightBulbSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
LightReplacerSystem.cs Fix light replacer popup (#26136) 2024-03-17 15:10:33 +01:00
LitOnPoweredSystem.cs Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
MatchboxSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
MatchstickSystem.cs AutoCompState + ItemToggle fixes (#23422) 2024-01-26 21:27:29 +01:00
PoweredLightSystem.cs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
RgbLightControllerSystem.cs Extend RgbLightController (#6179) 2022-01-18 15:18:16 -07:00
RotatingLightSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
UnpoweredFlashlightSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00