Delta-v/Content.Client/UserInterface/Systems/DamageOverlays
Tayrtahn 9186b65b14
Validate `ShaderPrototype` IDs (#38728)
* Convert all shader prototype string literals to protoids in overlays

* Convert more shader prototype literal strings to protoids

* Convert ValidatePrototypeId to ProtoId

* Later
2025-07-03 18:11:31 -07:00
..
Overlays Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
DamageOverlayUiController.cs Changed Damage Overlay to check Burn Damage (#34535) 2025-03-03 12:11:58 +01:00