Delta-v/Content.Server
metalgearsloth 4e7f09ade5
Add dependency collection to serialization writes (#11570)
2022-10-03 20:29:14 +11:00
..
AME Adds detailed logging to AME and PA interactions (#10170) 2022-07-30 19:47:42 -07:00
Abilities Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Access the agent id card interface now remembers the previous fake name and title (#11427) 2022-09-22 12:04:01 -07:00
Actions Content changes for session specific entity states (#11235) 2022-09-14 19:40:05 +10:00
Acz Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Administration Command perm modifications (#11273) 2022-09-14 19:02:38 -05:00
Advertise Add department-specific radio channels (#9061) 2022-06-23 20:11:03 +10:00
Advertisements Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Afk Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
AirlockPainter Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Alert Ensnaring Component and Bola Update (#9968) 2022-08-25 00:50:31 +10:00
AlertLevel Command perm modifications (#11273) 2022-09-14 19:02:38 -05:00
Animals Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Announcements Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Armor Adds examine values to armor (#11104) 2022-09-08 14:11:22 +10:00
Atmos Clear and reregister devices for atmos alarms (#11391) 2022-10-01 09:36:59 -07:00
Audio Fix some bugs in stations and do a little cleanup. (#10787) 2022-08-23 02:32:02 -05:00
BarSign/Systems Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed hotfixes bed healing not taking sleeping into account (#11560) 2022-09-27 09:54:22 -07:00
Bible Nerf bible (#10023) 2022-09-16 07:27:05 -07:00
Body Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Botany Localize seeds (#11377) 2022-09-26 14:44:28 -05:00
Bql Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Buckle NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
CPUJob/JobQueues Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
Cabinet locked cabinets actually cant be opened (#11225) 2022-09-12 09:42:55 -07:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
Cargo Lathe Refactor and ECS (#11201) 2022-09-16 18:49:05 -05:00
CharacterInfo Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Chat Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Chemistry Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Chunking Fix decal system error (#10346) 2022-08-06 13:08:05 +10:00
Cleanable Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Climbing Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Cloning cloning machine upgrade support (#11588) 2022-09-28 21:30:11 -05:00
Clothing Voice mask (#10458) 2022-09-29 12:22:27 +10:00
CombatMode Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Commands Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Communications Adds even more important Admin Logging (#10268) 2022-08-08 09:21:56 +10:00
Configurable Adds disposal mailing units (again) (#7630) 2022-08-13 22:57:25 -07:00
Connection 9386 Permanent ban message change (#11325) 2022-09-15 12:33:11 -07:00
Construction fix some machines being unable to be deconstructed. (#11548) 2022-09-27 01:47:05 -05:00
Containers Steal condition fix (#10323) 2022-08-05 18:02:02 +10:00
Contests Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Conveyor Make conveyors event driven (#9733) 2022-08-06 16:32:38 +10:00
Cooldown Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Coordinates Spawn with Random Offset component (#10969) 2022-09-16 13:01:31 -07:00
Crayon Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
CrewManifest Adds implementation for Closed in CrewManifestEui (#10892) 2022-08-27 22:17:19 -07:00
Cuffs Localize broken handcuffs (#11558) 2022-09-27 09:26:03 -07:00
Damage Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Database Try to fix getting old logs (#11568) 2022-09-27 21:16:04 -07:00
Decals Fix decal system error (#10346) 2022-08-06 13:08:05 +10:00
Destructible Adds a new SolutionExplosionBehavior for the benefit of fuel tanks and future exploding canisters (#11260) 2022-09-14 12:15:54 -05:00
DetailExaminable Flavor text (#8070) 2022-05-13 15:58:45 -07:00
DeviceNetwork fix crash on devicenet address adding (#11457) 2022-09-24 02:51:02 -07:00
Dice Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Disease Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Disposal Change where the "missed" popup comes from when throwing things into the disposal unit. (#11609) 2022-09-29 12:50:31 -07:00
DoAfter Compat for Result Analyzer engine PR (#9966) 2022-07-23 11:08:11 +02:00
Doors Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
Dragon Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Drone Split various drone behaviors out of drone component (innate tool, unpowered flashlight) (#10474) 2022-08-31 19:09:20 -07:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Electrocution Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Emag Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
Engineering Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Ensnaring Fix a bunch of warnings (#10886) 2022-08-27 20:26:35 -07:00
EntityList Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Entry Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Examine Eye damage (#10262) 2022-08-13 22:59:14 -07:00
Explosion Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Extinguisher Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Eye/Blinding/EyeProtection Eye damage (#10262) 2022-08-13 22:59:14 -07:00
Flash Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Fluids Fix cans that cant be spilled (#10529) 2022-08-13 22:19:45 -07:00
Foldable EntityStorage ECS (#9291) 2022-07-14 09:11:59 +10:00
Forensics forensic scanner verb (#11361) 2022-09-16 14:22:17 -07:00
GameTicking Fix startround deadlock (#11498) 2022-09-24 13:43:35 -07:00
Gatherable Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Ghost Voice mask (#10458) 2022-09-29 12:22:27 +10:00
GhostKick Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Gravity Fix gravity mispredict (#10017) 2022-07-25 16:55:24 +10:00
Guardian Small UI refactor pieces (#11026) 2022-09-04 17:21:14 -07:00
GuideGenerator Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Hands Fix smart equip bug (#10915) 2022-09-03 09:38:46 +10:00
Headset Voice mask (#10458) 2022-09-29 12:22:27 +10:00
HealthExaminable Id[entity] 2.0 (real) (#9612) 2022-07-10 20:36:53 -05:00
Holiday Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Holosign Make holofans use power cells (#8813) 2022-06-16 18:30:27 +10:00
Humanoid Humanoid fixes (#11538) 2022-09-26 14:46:57 -05:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
ImmovableRod Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Info Send server rules over the network (#10847) 2022-08-29 21:38:56 -05:00
Instruments Allow changing instrument style while playing them (#9946) 2022-07-24 21:40:05 +10:00
Interaction Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Inventory Zombie Rework & Polymorph Expansion (#8413) 2022-06-12 15:53:13 +10:00
IoC NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
Item Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs content changes for "refactors copy api to use ref" (#10180) 2022-08-05 08:17:16 +10:00
Kitchen microwave heat fix (#10973) 2022-09-01 19:13:43 -07:00
Kudzu Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Labels/Label hand labeller verb (#11283) 2022-09-16 07:05:23 -07:00
LandMines Shards damage barefoot users + steptrigger-related general cleanup (#9585) 2022-07-10 02:28:37 -07:00
Lathe Lathe Refactor and ECS (#11201) 2022-09-16 18:49:05 -05:00
Light Split various drone behaviors out of drone component (innate tool, unpowered flashlight) (#10474) 2022-08-31 19:09:20 -07:00
Lightning Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lock Add lock and unlock icons to verb in LockSystem (#11336) 2022-09-15 16:26:49 -07:00
MachineLinking AutoLink port from Outer Rim (#10967) 2022-09-03 13:30:57 -05:00
Magic Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Mapping Mapping autosaves (#10966) 2022-09-03 06:39:28 -07:00
Maps Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Materials Lathe Refactor and ECS (#11201) 2022-09-16 18:49:05 -05:00
Medical Decrease self-healing penalty on bruise packs, etc. (#11318) 2022-09-29 17:12:16 +10:00
Mind Command perm modifications (#11273) 2022-09-14 19:02:38 -05:00
MoMMI Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
MobState Damage masks (#9402) 2022-07-06 17:58:14 +10:00
Module Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Morgue cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Mousetrap Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Movement Snap to nearest cardinal on traversal (#10869) 2022-08-29 15:59:19 +10:00
NPC Add dependency collection to serialization writes (#11570) 2022-10-03 20:29:14 +11:00
NameIdentifier Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
NodeContainer Content changes for engine RotateEvent removal PR (#11448) 2022-09-23 13:57:30 +10:00
Nuke Nukie win conditions (#10220) 2022-09-14 12:42:19 +10:00
Nutrition Fix eating with utensils (#11557) 2022-09-27 09:26:14 -07:00
Objectives introduce requirement to prevent from being tasked to steal your own item (#11139) 2022-09-10 23:43:31 -07:00
PAI Identity popup fixes (#9743) 2022-07-15 01:10:52 -07:00
PDA Generalized Store System (#10201) 2022-08-16 21:34:25 -07:00
Paper Adds even more important Admin Logging (#10268) 2022-08-08 09:21:56 +10:00
Parallax Per-map parallax support (#9786) 2022-07-25 00:10:23 -05:00
ParticleAccelerator Content changes for engine RotateEvent removal PR (#11448) 2022-09-23 13:57:30 +10:00
Payload/EntitySystems Fix chem payloads not updating beaker appearance (#10968) 2022-09-01 17:38:48 -07:00
Physics/Controllers Fixes asleep entities not colliding with conveyor belts. (#11521) 2022-09-30 10:44:28 +10:00
Pinpointer active pinpointers finds targets upon map transition (#10241) 2022-08-08 14:27:30 +10:00
Plants Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Players Fix logic error in role timers (#10681) 2022-08-18 17:06:44 -07:00
PneumaticCannon Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Pointing Pointing arrow changes (#11097) 2022-09-16 07:37:15 -07:00
Polymorph Fix polymorphed null error (#11571) 2022-10-02 05:16:55 +11:00
Popups Obsolete other popup stuff (#11442) 2022-09-21 20:47:04 +10:00
Power Multitool examine wires on click (#11352) 2022-09-16 14:27:53 -07:00
PowerCell Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
PowerSink Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Preferences/Managers Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Projectiles Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
RCD Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00
Radiation/Systems Radiation pulse ECS (#10641) 2022-08-31 03:24:21 -07:00
Radio Voice mask (#10458) 2022-09-29 12:22:27 +10:00
RandomAppearance Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
RandomMetadata Use Segments for RandomMetadata (#11190) 2022-09-14 00:13:22 -07:00
RatKing Use Segments for RandomMetadata (#11190) 2022-09-14 00:13:22 -07:00
Recycling Recycler Now Accepts All Trash (#11523) 2022-09-29 13:44:56 -07:00
Remotes Clean up door remote (#8829) 2022-06-16 23:36:36 +10:00
Repairable Add a penalty to self-repair (#8951) 2022-06-18 22:50:43 -07:00
Research Research Servers now have proper IDs, and can be selected in lathe menu (#9949) 2022-07-21 17:16:14 -05:00
Resist Escape inventory refactor (#10203) 2022-08-10 18:37:20 +10:00
Revenant Revenant 2: Electric Boogaloo (#11510) 2022-09-28 21:30:48 -05:00
Roles Command perm modifications (#11273) 2022-09-14 19:02:38 -05:00
Rotatable Fix pipe net conservation laws (#8540) 2022-06-03 03:09:51 -07:00
RoundEnd Nuke ops war anounce sound (#9035) 2022-07-15 02:16:41 -07:00
Salvage Salvage spawning adjustments and AABBs in prototypes (#10789) 2022-08-31 19:25:05 -07:00
Sandbox Add a debug overlay for accessreaders (#9681) 2022-09-14 19:33:25 +10:00
Security Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ServerUpdates Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
Shuttles Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
Silicons/Bots Port medibot + bot spawners from nyano (#9854) 2022-07-25 10:33:31 -05:00
Singularity Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Solar Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Sound improve sleeping mob state changes (#11083) 2022-09-06 21:37:32 -07:00
Spawners Event refactor (#9589) 2022-07-10 20:48:41 -05:00
Speech Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Sprite Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Stack Biomass (#10313) 2022-08-29 21:31:27 -05:00
Standing Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Station Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
StationEvents Revenant 2: Electric Boogaloo (#11510) 2022-09-28 21:30:48 -05:00
StationRecords Fix station records error (#10631) 2022-08-15 21:15:00 -07:00
Sticky Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Storage support for not airtight entity storage (#11616) 2022-09-29 17:49:43 -07:00
Store Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Strip Strip menu examinable (#11233) 2022-09-16 07:16:10 -07:00
Stunnable Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
SubFloor Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
SurveillanceCamera Adds VV attributes on some fields in surveillance camera components (#11453) 2022-09-23 01:45:26 +10:00
Suspicion Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Tabletop Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Temperature Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Throwing Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Tiles Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Toilet Identity popup fixes (#9743) 2022-07-15 01:10:52 -07:00
Tools Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Traitor Command perm modifications (#11273) 2022-09-14 19:02:38 -05:00
TraitorDeathMatch Generalized Store System (#10201) 2022-08-16 21:34:25 -07:00
Traits Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing (#11489) 2022-09-29 18:23:12 -05:00
UserInterface Add generic stats window for balancing (#11122) 2022-09-29 17:09:29 +10:00
Utility/Commands Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Vehicle Break joints on entering vehicle (#11313) 2022-09-15 08:19:40 -05:00
VendingMachines Cargo economy balance (#11123) 2022-09-15 11:53:17 +10:00
Verbs Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Visible Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Gimps the restart vote. (#9327) 2022-07-01 02:52:20 -05:00
Warps Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Weapons Re-implement itemmeleedamage (#11595) 2022-09-29 17:41:43 +10:00
Whitelist Whitelist shell feedback (#10694) 2022-08-18 23:42:47 -07:00
Wieldable Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Wires Fixes issues with wire layouts, enables wire layout composition (#10246) 2022-08-02 06:42:05 -07:00
Xenoarchaeology/XenoArtifacts Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Zombies Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00