Delta-v/Content.Server/EntityEffects/Effects
metalgearsloth 5478251d1a Make Ignite tryget flammablecomp (#34970)
The flammable effect does it but we don't do it here for reasons. Sometimes this heisentests.
2025-02-14 16:09:57 +00:00
..
PlantMetabolism upstream merge (#1636) 2024-08-18 17:21:07 +00:00
StatusEffects Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ActivateArtifact.cs dont log missing ArtifactComponent for artifexium (#32073) 2024-09-14 14:23:35 +01:00
AddToSolutionReaction.cs upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
AdjustAlert.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
AdjustReagent.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
AdjustTemperature.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
AreaReactionEffect.cs metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
CauseZombieInfection.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ChemCleanBloodstream.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ChemHealEyeDamage.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ChemVomit.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
CreateEntityReactionEffect.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
CreateGas.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
CureZombieInfection.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Drunk.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Electrocute.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Emote.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
EmpReactionEffect.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ExplosionReactionEffect.cs Juice that makes you go boom (#34730) 2025-02-14 16:09:48 +00:00
ExtinguishReaction.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
FlammableReaction.cs Make Ignite tryget flammablecomp (#34970) 2025-02-14 16:09:57 +00:00
FlashReactionEffect.cs upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Glow.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
HealthChange.cs Shitmed (#869) 2024-12-27 16:47:20 +00:00
Ignite.cs Make Ignite tryget flammablecomp (#34970) 2025-02-14 16:09:57 +00:00
MakeSentient.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ModifyBleedAmount.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ModifyBloodLevel.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ModifyLungGas.cs Quick warning fixes (#31694) 2024-09-01 03:56:15 +01:00
MovespeedModifier.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Oxygenate.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Paralyze.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
PlantChangeStat.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
PlantMutateChemicals.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
PlantMutateGases.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
PlantMutateHarvest.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
PlantSpeciesChange.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
Polymorph.cs Quick warning fixes (#31694) 2024-09-01 03:56:15 +01:00
PopupMessage.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ReduceRotting.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ResetNarcolepsy.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
SatiateHunger.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
SatiateThirst.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Slipify.cs Botany Rework Part 1: Mutations (#31163) 2024-09-22 02:23:49 +01:00
SolutionTemperatureEffects.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
WashCreamPieReaction.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
WearableReaction.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00