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ExplosionGridTileFlood.cs
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
2024-06-06 21:44:48 +02:00
ExplosionSpaceTileFlood.cs
Atmos device performance improvements ( #26493 )
2024-04-07 14:14:34 +02:00
ExplosionSystem.Airtight.cs
Explosion resistance is now predicted! ( #30654 )
2024-08-09 18:24:58 +01:00
ExplosionSystem.CVars.cs
Explosion resistance is now predicted! ( #30654 )
2024-08-09 18:24:58 +01:00
ExplosionSystem.GridMap.cs
Replace obsolete Tile Access methods ( #32508 )
2024-10-02 12:08:12 +01:00
ExplosionSystem.Processing.cs
Make indestructible tiles not breakable by explosions ( #34339 )
2025-01-12 08:17:18 +00:00
ExplosionSystem.TileFill.cs
Explosion resistance is now predicted! ( #30654 )
2024-08-09 18:24:58 +01:00
ExplosionSystem.Visuals.cs
Explosion resistance is now predicted! ( #30654 )
2024-08-09 18:24:58 +01:00
ExplosionSystem.cs
Replace some sound PlayEntity with PlayPvs ( #34317 )
2025-01-12 08:15:23 +00:00
ExplosionTileFlood.cs
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs
Turrets and grenades can hit prone people [port] ( #2910 )
2025-02-06 19:57:11 +00:00
ScatteringGrenadeSystem.cs
Cluster grenade refactor and contra markings ( #31108 )
2024-12-21 09:58:01 +00:00
SmokeOnTriggerSystem.cs
metal foam grenades ( #29428 )
2024-08-09 17:34:17 +01:00
TriggerSystem.Mobstate.cs
Melee Executions ( #30104 )
2024-08-11 14:52:53 +01:00
TriggerSystem.OnUse.cs
full sticky prediction ( #30230 )
2024-08-09 19:04:17 +01:00
TriggerSystem.Proximity.cs
Use new ComponentPauseGenerator ( #25183 )
2024-03-07 00:57:05 +01:00
TriggerSystem.Signal.cs
Change the syndicate charge to start a timer on signal ( #32423 )
2024-10-07 22:31:42 +01:00
TriggerSystem.TimedCollide.cs
Update TriggerSystem.TimedCollide.cs to not use Component.Owner ( #29970 )
2024-08-09 17:45:38 +01:00
TriggerSystem.Voice.cs
Voice trigger fixes, death acidifier typos ( #24941 )
2024-03-05 09:44:49 +01:00
TriggerSystem.cs
Adds the coordinates to the rattle message. ( #1983 )
2024-10-14 20:06:50 +02:00
TwoStageTriggerSystem.cs
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent ( #30724 )
2024-08-09 19:01:53 +01:00