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Combat
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Reorder priorities in `MeleeCombatCompound` (#30066)
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2024-08-11 15:19:51 +01:00 |
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cleanbot.yml
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Shooting NPCs and more (#18042)
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2023-08-01 19:48:56 -05:00 |
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clothing.yml
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Shooting NPCs and more (#18042)
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2023-08-01 19:48:56 -05:00 |
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debug.yml
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Added new HTN operations and preconditions (#27486)
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2024-05-18 13:32:55 +02:00 |
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firebot.yml
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Firebot Tweaks (#32629)
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2024-10-24 01:58:17 +01:00 |
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follow.yml
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Shooting NPCs and more (#18042)
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2023-08-01 19:48:56 -05:00 |
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generic.yml
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Shooting NPCs and more (#18042)
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2023-08-01 19:48:56 -05:00 |
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goliath.yml
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Goliath mob (#30839)
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2024-08-21 15:36:50 +01:00 |
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honkbot.yml
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Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai. (#26939)
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2024-04-21 21:55:10 +02:00 |
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idle.yml
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Makes NPCs wait out the idleTime instead of finding a new spot every time they go idle (#31234)
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2024-08-21 16:16:41 +01:00 |
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medibot.yml
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hide medibot messages from chat and logs (#21468)
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2023-11-12 20:40:20 +01:00 |
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mob.yml
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Makes the rat king's cheeseEm order more convenient to use (#32181)
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2024-09-22 02:47:33 +01:00 |
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nutrition.yml
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Fixed mice behavior of eating everything (#23322)
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2024-01-26 21:26:03 +01:00 |
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regalrat.yml
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Rat King Milsim + Buffs (#20190)
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2023-09-27 21:59:12 +02:00 |
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root.yml
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Fix turrets (#18606)
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2023-08-03 23:07:31 -07:00 |
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test.yml
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Adjust prototype names to lowercase (#23810)
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2024-01-26 22:21:04 +01:00 |
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utility_queries.yml
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Added Firebots - Real (#32482)
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2024-10-02 12:16:27 +01:00 |
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xeno.yml
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Shooting NPCs and more (#18042)
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2023-08-01 19:48:56 -05:00 |