| .. |
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APC
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Make APC UI work correctly with multiple users (#32465)
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2024-10-24 01:56:14 +01:00 |
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Abilities
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Goliath mob (#30839)
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2024-08-21 15:36:50 +01:00 |
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Access
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bring back doorjack, use emag for lockers
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2025-02-14 16:40:19 +00:00 |
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ActionBlocker
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Fix pacified players attacking with mechs (#34954)
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2025-03-01 12:38:13 +00:00 |
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Actions
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Wizard Staff of Animation (#34649)
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2025-03-01 12:53:19 +00:00 |
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Administration
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New Feature: Admin Only messages in AHelp (#35283)
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2025-03-01 14:08:36 +00:00 |
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Alert
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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The real AME nerf (#29587)
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2024-08-09 17:35:23 +01:00 |
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Animals
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Separate Udder examine into ExamineableHunger (#35164)
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2025-03-01 13:16:50 +00:00 |
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Anomaly
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Mjollnir and Singularity Hammer for Wizard (#34446)
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2025-03-01 14:03:51 +00:00 |
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Antag
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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Create a Armor CoeffientQuery (#35024)
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2025-03-01 12:37:27 +00:00 |
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Atmos
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Add new freezer atmos devices and fix freezer fixgridatmos marker (#34991)
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2025-03-01 12:50:32 +00:00 |
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Audio
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-25 01:57:58 +02:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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Added Pain Numbness Trait (#34538)
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2025-01-28 04:53:45 +00:00 |
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Beeper
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Remove all Assigned Values that are Never Used (#30110)
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2024-08-09 17:50:58 +01:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Replaced some AddMarkups with AddMarkupOrThrow (#30632)
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2024-08-11 14:52:54 +01:00 |
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Body
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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WIP: Add back the ability to hug buckled people (#3024)
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2025-02-22 01:44:30 +00:00 |
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Burial
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Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
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2024-08-09 19:03:54 +01:00 |
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CCVar
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version watermark (#35284)
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2025-03-01 14:16:33 +00:00 |
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Cabinet
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move all nuke core stuff to _DV (#2902)
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2025-02-06 13:22:28 +00:00 |
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Camera
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 05:02:03 +00:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Cargo
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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CartridgeLoader
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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ChangeNameInContainer
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Plushies can now have pAIs stuffed into them (v2)! (#30805)
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2024-10-24 00:17:33 +01:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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item toggling giga rework + full ninja refactor (#28039)
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2024-08-09 17:45:27 +01:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Chat
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Chemistry
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Climbing
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Don't show drag-drop outline if climbing (#33477)
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2024-12-07 17:28:38 +00:00 |
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Clock
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Watches (#29550)
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2024-08-09 17:45:45 +01:00 |
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Cloning
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-02-14 16:09:47 +00:00 |
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Clothing
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make chameleon verb predicted (#35156)
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2025-03-01 13:09:13 +00:00 |
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Clumsy
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Minor Shitmed Bugfixes 2 (#1038)
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2024-12-27 17:17:07 +00:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Lets Hamlet Dance (#30478)
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2024-08-09 18:12:53 +01:00 |
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Communications
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-fixed Broadcast button never enabling (#26750)
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2024-04-07 14:35:16 +02:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Station AI (#30944)
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2024-08-30 07:53:19 +01:00 |
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Construction
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Purge uses of TransformComponent.AttachToGridOrMap (#34940)
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2025-02-14 16:09:56 +00:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-26 21:27:29 +01:00 |
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Containers
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Purge uses of TransformComponent.AttachToGridOrMap (#34940)
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2025-02-14 16:09:56 +00:00 |
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Contraband
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Conveyor
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Fix conveyor mispredicts (#28157)
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2024-07-25 00:18:40 +02:00 |
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Coordinates
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-03-01 13:53:30 +00:00 |
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Crayon
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Improve crayon UI to not be stuck in 1996 (#33101)
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2024-12-07 15:43:36 +00:00 |
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CrewManifest
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Add pronouns to crew manifest (#2647)
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2025-01-08 11:39:09 +00:00 |
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CriminalRecords
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Cuffs
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Fix popup on handcuffing for person being handcuffed (#33639)
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2025-01-01 17:11:51 +00:00 |
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Damage
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Dataset
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Fix off-by-one error in LocalizedDatasetPrototype (#28366)
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2024-06-01 17:19:24 +02:00 |
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Decals
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-27 21:59:12 +02:00 |
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Destructible
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Mining Rebalance (#30920)
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2024-08-27 00:45:07 +01:00 |
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DetailExaminable
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make the detailed examine verb predicted (#35362)
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2025-03-01 14:03:52 +00:00 |
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DeviceLinking
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Add Sprite changes to Logic Gates to show the input/output state (#33277)
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2024-12-07 22:05:25 +00:00 |
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DeviceNetwork
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Code cleanup: radio jammer (#29052)
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2024-07-25 00:34:34 +02:00 |
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Devour
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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Dice
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Predicted dice rolls (#34863)
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2025-03-01 13:16:50 +00:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-08-09 17:58:39 +01:00 |
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Disposal
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-02-14 16:09:47 +00:00 |
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DoAfter
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Remove inaccessible code from SharedDoAfterSystem (#35089)
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2025-03-01 13:36:44 +00:00 |
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Doors
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Add interaction tests for prying airlocks (#35409)
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2025-03-01 14:13:56 +00:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-14 22:02:29 +02:00 |
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Dragon
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Content changes for entity categories PR (#27232)
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2024-06-06 21:44:49 +02:00 |
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DrawDepth
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Add puddle drawdepth (#32369)
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2025-01-28 04:54:28 +00:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-09 18:19:08 +01:00 |
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Drugs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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ports most IPC code
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2025-01-24 21:08:31 -05:00 |
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Emag
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return airlock blacklist for emag (#3078)
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2025-03-01 11:32:42 +00:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Ensnaring
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Fixed bola effect stacking (#34723)
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2025-02-14 16:09:53 +00:00 |
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EntityEffects
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Turn ReagentEffects into generic EntityEffects (#28168)
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2024-07-25 01:55:29 +02:00 |
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EntityList
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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EntityTable
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-26 22:58:11 +01:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-26 22:49:13 +01:00 |
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Examine
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Trim trailing newlines from examine messages (#33381)
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2025-01-12 08:17:18 +00:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Remove additional DoafterEvent (#2455)
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2024-12-16 18:10:19 +00:00 |
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Explosion
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Limit maximum capacity of fillable cluster grenades (#34281)
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2025-03-01 12:47:31 +00:00 |
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Eye
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Shitmed Update 2 - bottom text (#956)
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2024-12-27 17:02:58 +00:00 |
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Fax
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-02-14 16:09:47 +00:00 |
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FixedPoint
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Added fixedpoint 4 (#29834)
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2024-08-09 17:54:47 +01:00 |
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Flash
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Flash overlay rework and bugfixes (#27369)
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2024-06-06 21:46:58 +02:00 |
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Fluids
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Remove Entity<T> data-fields (#34083)
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2025-01-12 08:17:19 +00:00 |
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Foldable
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Dragdrop fold rollerbed (#30002)
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2024-08-09 18:58:54 +01:00 |
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Follower
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Refactor map loading & saving (#34020)
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2025-03-01 13:20:37 +00:00 |
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Forensics
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Move DnaComponent to shared (#35012)
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2025-02-14 16:10:00 +00:00 |
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Friction
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Replace obsolete Tile Access methods (#32508)
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2024-10-02 12:08:12 +01:00 |
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Friends
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fix fish petting misprediction (#30175)
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2024-08-09 17:51:30 +01:00 |
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GPS/Components
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AstroNav GPS Cartridge (#32194)
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2024-10-02 11:36:12 +01:00 |
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GameTicking
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Refactor audio system to send collection IDs over the network (#33610)
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2025-03-01 14:13:07 +00:00 |
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GameWindow
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
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Gateway destinations (#21040)
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2023-11-19 22:09:46 +01:00 |
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Ghost
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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GhostKick
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Gibbing
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Glue
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Add a system for modifying entity names without causing conflicts (#27863)
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2024-07-25 00:17:01 +02:00 |
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Gravity
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Station Anchor (#26098)
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2024-09-01 03:36:44 +01:00 |
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GridPreloader
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Guardian
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Guidebook
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Add guidebook protodata tag: embed prototype values in guidebook text (#27570)
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2024-09-14 14:26:27 +01:00 |
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HUD
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Move HUD options to general options tab (#22884)
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2024-01-22 18:24:38 +01:00 |
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Hands
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-03-01 13:53:30 +00:00 |
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HealthExaminable
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2024-01-22 18:36:53 +01:00 |
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Holopad
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Holopad networking rework (#34112)
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2025-01-28 04:31:28 +00:00 |
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HotPotato
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Humanoid
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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IconSmoothing
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randomize iconSmoothing (#28158)
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2024-08-09 17:51:14 +01:00 |
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IdentityManagement
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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IgnitionSource
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Implants
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early merge of microbomb fix (#2905)
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2025-02-06 14:12:16 +00:00 |
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Info
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Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752)
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2025-02-14 16:09:48 +00:00 |
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Input
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Various Improvements to NanoChat (#2922)
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2025-02-23 15:59:24 +00:00 |
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Instruments
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Intellicard/Components
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Intellicards now have a doAfter. (#33198)
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2024-11-15 17:35:10 +00:00 |
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Interaction
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Fix 38 non-obsolete warnings (#33794)
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2025-03-01 12:44:03 +00:00 |
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Internals
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Replace IClickAlert with events (#30728)
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2024-08-09 18:58:46 +01:00 |
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Inventory
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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IoC
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Slight localization func cleanup (#11380)
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2022-10-18 19:51:18 -07:00 |
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Item
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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ItemRecall
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Wizard Recall shows Disappearing text at Coordinate (#35272)
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2025-03-01 13:40:07 +00:00 |
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Jaunt
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Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201)
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2024-11-15 17:45:08 +00:00 |
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Jittering
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Reagent grinder jittering (#24190)
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2024-01-26 23:01:11 +01:00 |
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Kitchen
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Add microwave recipes to the guidebook (#34105)
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2025-03-01 14:16:19 +00:00 |
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Labels
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Fix unlabeled jugs in ChemVend (#29178)
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2024-07-25 01:45:05 +02:00 |
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Lathe
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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Light
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Roof data rework (#35388)
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2025-03-01 14:12:40 +00:00 |
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Lightning
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Tesla (#21124)
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2024-01-22 18:56:57 +01:00 |
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Localizations
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made requested changes.
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2025-03-01 13:30:35 +00:00 |
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Lock
|
bring back doorjack, use emag for lockers
|
2025-02-14 16:40:19 +00:00 |
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Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-07-25 00:17:01 +02:00 |
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MachineLinking
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Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
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Magic
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Fix/Addition - Wizard Survivor Antag Status (#35226)
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2025-03-01 14:16:19 +00:00 |
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MagicMirror
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Make magic mirror do-after longer, add popups to notify the target (#30366)
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2024-08-09 18:12:53 +01:00 |
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MapText
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Implement map text (#28705)
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2024-07-05 20:23:41 +02:00 |
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Mapping
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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Maps
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Fix prototypes so they pass analyzer checks (#35435)
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2025-03-01 14:18:26 +00:00 |
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MassMedia
|
Save unpublished news articles (#31491)
|
2024-09-14 14:04:52 +01:00 |
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Materials
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Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
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Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
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Mech
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general bugfixes from commit dc16cad on Goob#1235
|
2025-01-25 21:15:56 -05:00 |
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Medical
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
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MedicalScanner
|
Shitmed (#869)
|
2024-12-27 16:47:20 +00:00 |
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Mind
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
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Mindshield
|
Fake Mindshield Implant cleans itself up on draw (#34718)
|
2025-02-14 16:09:49 +00:00 |
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Mining
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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Mobs
|
Added Pain Numbness Trait (#34538)
|
2025-01-28 04:53:45 +00:00 |
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Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
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Morgue
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-08-09 17:19:01 +01:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-08 12:22:58 +01:00 |
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Movement
|
Refactor map loading & saving (#34020)
|
2025-03-01 13:20:37 +00:00 |
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NPC
|
Sentient medibot now can inject (#32110)
|
2025-02-14 16:09:45 +00:00 |
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NameIdentifier
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Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
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NameModifier
|
Rename fix (#31654)
|
2024-09-22 02:23:49 +01:00 |
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Ninja
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
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NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-18 23:17:22 +01:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
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Nutrition
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
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Nyanotrasen
|
Oni/refactor (#2805)
|
2025-02-01 11:04:12 +00:00 |
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Objectives
|
Localization of steal targets (#30153)
|
2024-09-22 02:36:01 +01:00 |
|
Overlays
|
random fixes
|
2024-12-27 17:48:54 +00:00 |
|
PAI
|
Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892)
|
2024-08-09 17:38:31 +01:00 |
|
PDA
|
Add Chameleon PDA (#30514)
|
2025-01-12 08:05:13 +00:00 |
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Paper
|
Fix crayon losing durability on stamped paper (#34202)
|
2025-01-12 08:16:22 +00:00 |
|
Parallax
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Payload
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
|
Physics
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Pinpointer
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
|
Placeable
|
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384)
|
2024-09-22 02:45:06 +01:00 |
|
Players
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
|
2024-05-18 13:57:06 +02:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-02-08 11:52:29 +01:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-08 12:32:04 +01:00 |
|
Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Polymorph
|
fix chameleon projector ripley bug (#35070)
|
2025-03-01 14:16:43 +00:00 |
|
Popups
|
Wizard Recall shows Disappearing text at Coordinate (#35272)
|
2025-03-01 13:40:07 +00:00 |
|
Power
|
Sentry review (#35424)
|
2025-03-01 14:13:56 +00:00 |
|
PowerCell
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-08 20:17:23 +02:00 |
|
Preferences
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Procedural
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Projectiles
|
Fix embeddable projectiles dissapearing (reopening) (#35153)
|
2025-03-01 13:07:54 +00:00 |
|
Prototypes
|
Atmospheric network monitor (#32294)
|
2024-12-21 10:13:11 +00:00 |
|
ProximityDetection
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-08-09 17:45:27 +01:00 |
|
Prying
|
Oni/refactor (#2805)
|
2025-02-01 11:04:12 +00:00 |
|
Puppet
|
Turn interaction related attempt events into structs (#29168)
|
2024-07-25 00:19:34 +02:00 |
|
RCD
|
Update RCDSystem.cs to not use Component.Owner (#29940)
|
2024-08-09 17:45:36 +01:00 |
|
Radiation
|
Optimize & clean up RadiationSystem (#34459)
|
2025-01-28 04:31:28 +00:00 |
|
Radio
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Random
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
RatKing
|
Rodentia Species (#1511)
|
2024-09-07 23:04:34 -03:00 |
|
ReagentSpeed
|
make lube speed up lathes (#25515)
|
2024-05-18 13:31:28 +02:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Remotes
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-04-07 14:11:06 +02:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
RepulseAttract
|
Wizard: Repulse Spell (#35377)
|
2025-03-01 14:07:39 +00:00 |
|
Research
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Resist
|
Port carrying & pseudo-item tweaks & features from frontier
|
2024-05-06 13:21:07 -05:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
fix: Check revenant ability costs correctly (#32050)
|
2024-09-14 14:18:27 +01:00 |
|
Revolutionary
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Robotics
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Roles
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2024-01-22 18:37:45 +01:00 |
|
Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 12:41:40 +01:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Salvage
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
Security
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Reduce network burden of the hunger system (#32986)
|
2024-12-21 10:17:05 +00:00 |
|
Shuttles
|
the great namespace refactor (#2574)
|
2025-01-01 07:50:34 +00:00 |
|
Silicons
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Singularity
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
|
Slippery
|
Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525)
|
2025-03-01 13:33:25 +00:00 |
|
Smoking
|
Shitmed Update 1 - Forma de Goob (#897)
|
2024-12-27 16:53:52 +00:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Refactor audio system to send collection IDs over the network (#33610)
|
2025-03-01 14:13:07 +00:00 |
|
Spawning
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-24 00:07:58 +01:00 |
|
Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Speech
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Spider
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Allow to paint multiple airlocks (#34001)
|
2025-01-01 17:11:23 +00:00 |
|
Spreader
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-26 21:30:45 +01:00 |
|
Stacks
|
Frontier Port: Pretty Money (#2398)
|
2024-12-18 01:30:21 +00:00 |
|
Standing
|
random fixes
|
2024-12-27 17:48:54 +00:00 |
|
Station
|
Add loadout names (#31303)
|
2025-03-01 12:46:20 +00:00 |
|
StationRecords
|
Record deletion (#27883)
|
2024-05-18 13:58:44 +02:00 |
|
StatusEffect
|
Make status effect networking not use `TryAddStatusEffect` (#28766)
|
2024-09-22 02:45:06 +01:00 |
|
StatusIcon
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Stealth
|
Yet another shitmed update (#1104)
|
2024-12-27 17:20:37 +00:00 |
|
StepTrigger
|
Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525)
|
2025-03-01 13:33:25 +00:00 |
|
Sticky
|
full sticky prediction (#30230)
|
2024-08-09 19:04:17 +01:00 |
|
Storage
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Store
|
Mind Swap Fix (#33553)
|
2025-02-14 16:09:53 +00:00 |
|
StoreDiscount/Components
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
StoryGen
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Strip
|
Fix admin ghosts not being able to see items in pockets or interact with them (#31076)
|
2024-12-07 17:15:03 +00:00 |
|
Stunnable
|
remove usages of obsolete EntityUid method variants (#35106)
|
2025-03-01 13:17:18 +00:00 |
|
SubFloor
|
Replace obsolete Tile Access methods (#32508)
|
2024-10-02 12:08:12 +01:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Survivor/Components
|
Fix/Addition - Wizard Survivor Antag Status (#35226)
|
2025-03-01 14:16:19 +00:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-18 13:58:34 +02:00 |
|
Tag
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Telephone
|
Speech is relayed by holopad holograms (#33978) (#2631)
|
2025-01-06 17:14:57 +00:00 |
|
Teleportation
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Temperature
|
Add slowdown to low temperatures (#29692)
|
2024-08-09 18:54:53 +01:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-28 00:33:40 +01:00 |
|
Thief
|
New Thief minor antagonist (#21520)
|
2024-01-22 18:30:44 +01:00 |
|
Throwing
|
Mjollnir and Singularity Hammer for Wizard (#34446)
|
2025-03-01 14:03:51 +00:00 |
|
Tiles
|
Replace obsolete Tile Access methods (#32508)
|
2024-10-02 12:08:12 +01:00 |
|
Timing
|
Mjollnir and Singularity Hammer for Wizard (#34446)
|
2025-03-01 14:03:51 +00:00 |
|
Tips
|
Tippy, the helpful hint clown! (#26767)
|
2024-05-07 02:18:43 +02:00 |
|
Toggleable
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-08-09 17:45:27 +01:00 |
|
Toilet
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
Tools
|
Oni/refactor (#2805)
|
2025-02-01 11:04:12 +00:00 |
|
Traits
|
Make UnrevivableComponent shared, give the component reason messages and if it shows up on the analyzer (#35013)
|
2025-02-14 16:09:59 +00:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Predicted gas pumps (#33717)
|
2024-12-07 22:10:56 +00:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
|
Verbs
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-04-07 14:09:57 +02:00 |
|
Voting
|
Add Votekick functionality (#32005)
|
2024-10-02 11:38:43 +01:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-05-07 02:19:25 +02:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-11 14:33:50 +01:00 |
|
Weapons
|
Mjollnir and Singularity Hammer for Wizard (#34446)
|
2025-03-01 14:03:51 +00:00 |
|
Weather
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Whistle
|
UseInHandEvent cleanup (#35231)
|
2025-03-01 13:36:43 +00:00 |
|
Whitelist
|
Fix horrible lag in Zombies mode (#33818)
|
2024-12-21 10:14:24 +00:00 |
|
Wieldable
|
Mjollnir and Singularity Hammer for Wizard (#34446)
|
2025-03-01 14:03:51 +00:00 |
|
Wires
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
Xenoarchaeology
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
|
Zombies
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
_Corvax/Respawn
|
Port respawning from Frontierstation/Corvax (#3021)
|
2025-02-24 06:33:22 +00:00 |
|
_DV
|
Adds Syndicate Robo-Neuroticist, a midround antag (#1582)
|
2025-02-23 17:09:08 +00:00 |
|
_EE
|
ports most IPC code
|
2025-01-24 21:08:31 -05:00 |
|
_Goobstation
|
general bugfixes from commit dc16cad on Goob#1235
|
2025-01-25 21:15:56 -05:00 |
|
_Impstation
|
Porting Thaven from Impstation (#2948)
|
2025-02-25 09:45:29 +00:00 |
|
_NF
|
Port respawning from Frontierstation/Corvax (#3021)
|
2025-02-24 06:33:22 +00:00 |
|
_RMC14/Clothing
|
Port RMC #5539 / Allow folding sleeves and removing jackets (#3036)
|
2025-02-24 06:32:08 +00:00 |
|
_Shitmed
|
remove always push on body part
|
2025-02-14 16:10:01 +00:00 |
|
_White/Standing
|
halve crawlspeed (#2807)
|
2025-01-27 05:39:02 +00:00 |
|
Content.Shared.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-27 00:37:51 +01:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |
|
SharedLightCycleSystem.cs
|
Add planet lighting (#32522)
|
2025-03-01 13:18:06 +00:00 |