Delta-v/Content.Server/Objectives/Components
Vanessa d8ed2ffc59
Fix Duplicate Kill Heads Objectives and Add TargetObjectiveImmune (#4996)
* Added TargetObjectiveImmune to PickObjectiveTargetSystem. Moved early merge component to DV namespace (since its not upstream).

* Fixed traitors rolling only heads for teach a lesson

* Derp

* Added more TargetObjectiveImmune filters.

* Comments.

* More changes
2026-01-02 00:02:12 -07:00
..
CarpRiftsConditionComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
CodeConditionSystem.cs ninja criminal records hacking (#24982) 2024-05-18 13:34:11 +02:00
DieConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
DoorjackConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
EscapeShuttleConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
FreeObjectiveComponent.cs THE WIZARD (#35406) 2025-03-01 14:40:04 +00:00
HelpProgressConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
HijackShuttleConditionComponent.cs Fix hijack objective (#21241) 2023-10-31 19:10:24 +01:00
KeepAliveConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
KillPersonConditionComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
MultipleTraitorsRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotCommandRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotJobRequirementComponent.cs Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. (#40065) 2025-12-29 11:39:34 -06:00
NumberObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
ObjectiveBlacklistRequirementComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
ObjectiveLimitComponent.cs add limits to steal objectives (#22672) 2024-01-22 18:34:54 +01:00
PickRandomPersonComponent.cs make objectives use yml defined mind filters (#36030) 2025-11-23 15:22:20 -06:00
PickSpecificPersonComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-23 15:45:28 +00:00
RoleRequirementComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SocialObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
SpeciesRequirmentComponent.cs New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
SpiderChargeConditionComponent.cs Ninja Bomb Blacklisting (#40726) 2025-12-29 11:39:20 -06:00
StealAreaComponent.cs Thief beacons (try 2) (#29997) 2024-08-09 19:04:09 +01:00
StealConditionComponent.cs Thief beacons (try 2) (#29997) 2024-08-09 19:04:09 +01:00
StealResearchConditionComponent.cs Use conditions to store progress for Ninja objectives (#20254) 2023-10-14 22:02:24 +02:00
SurviveConditionComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TargetObjectiveComponent.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TargetOverrideComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-23 15:45:28 +00:00