| .. |
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AI
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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AME
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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APC
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Access
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Make held entity nullable (#5923)
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2021-12-30 19:27:15 -07:00 |
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ActionBlocker
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Prevent Holoparasites from attacking their host (#6019)
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2022-01-04 10:22:28 +01:00 |
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Actions
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Acts
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Make chemistry machines and IdCardConsole use item slots (#5428)
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2021-11-24 18:03:07 +11:00 |
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Administration
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Administration: Ahelp tabs (#5965)
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2022-01-03 01:54:44 +01:00 |
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Alert
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Revert Rich text (#5848)
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2021-12-20 12:42:42 +01:00 |
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Arcade
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Block Game Ghosts (#5321)
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2021-11-13 21:43:54 +01:00 |
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Atmos
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Adds fire/air alarms (#5018)
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2022-01-02 15:56:24 +11:00 |
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Audio
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Adds linting support to SoundCollectionPrototype, fix linter errors.
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2021-10-01 12:40:44 +02:00 |
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Body
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Kill bobby 2.0 (#6023)
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2022-01-04 10:17:39 +01:00 |
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Botany
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Metabolism 3.0 (#5157)
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2021-11-08 15:33:45 -07:00 |
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Buckle
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Reduce MaxBuckleDistance (#5938)
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2021-12-29 23:14:21 +11:00 |
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CCVar
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Optional server whitelists (#5979)
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2022-01-05 00:37:06 +11:00 |
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Cabinet
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Camera
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ECSatize CameraRecoilSystem (#5448)
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2021-12-27 17:50:12 +11:00 |
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Cargo
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Add test for cargo products (#5470)
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2021-11-28 22:24:09 +11:00 |
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CharacterAppearance
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Convert StomachBehavior to a component/system + rejig body namespaces (#5249)
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2021-11-11 16:10:57 -07:00 |
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CharacterInfo
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ECS characterinfo (#5669)
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2021-12-11 16:12:55 -07:00 |
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Chat
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Adds a bool (#5372)
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2021-11-18 23:36:25 -07:00 |
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Chemistry
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Fix bad analysis with nullables in Rider.
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2021-12-30 16:28:52 +01:00 |
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Climbing
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Inline UID
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2021-12-03 15:53:09 +01:00 |
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Cloning
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Fix #4070, Visualizer Edition (#4730)
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2021-10-02 16:43:47 -07:00 |
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Clothing
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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CombatMode
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Fix more errors, client and server now build
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2021-12-06 14:00:39 +01:00 |
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Communications
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Computer
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Configurable
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Construction
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Revert Rich text (#5848)
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2021-12-20 12:42:42 +01:00 |
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Containers/ItemSlot
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Fix eject sounds sometimes not playing. (#6013)
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2022-01-03 14:32:22 -07:00 |
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Conveyor
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Cooldown
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pvs content (#5484)
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2021-11-30 15:20:38 +01:00 |
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Coordinates
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Bunch more error fixes.
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2021-12-04 12:59:44 +01:00 |
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Crayon
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decal system & crayons (#5183)
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2021-12-03 15:35:57 +01:00 |
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Cuffs
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fix stripping (#5983)
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2022-01-01 18:03:29 +01:00 |
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Damage
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Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
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2021-12-07 17:48:49 +01:00 |
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Dataset
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Decals
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decal system & crayons (#5183)
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2021-12-03 15:35:57 +01:00 |
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Directions
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Disposal
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Replace IEntityManager resolves in systems for cached EntityManager
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2021-12-08 13:00:43 +01:00 |
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DoAfter
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Make more uids nullable (#5794)
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2021-12-26 13:32:45 +11:00 |
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Doors
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Bunch more error fixes.
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2021-12-04 12:59:44 +01:00 |
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DragDrop
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Moves spike to ECS (#5706)
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2021-12-26 13:32:01 +11:00 |
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DrawDepth
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Space Kudzu (#5472)
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2021-11-28 19:25:36 -07:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Emoting
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pvs content (#5484)
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2021-11-30 15:20:38 +01:00 |
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EntityList
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Entry
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Eui
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Examine
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Fix examine deletions
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2021-12-22 16:08:58 +11:00 |
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Explosion
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Extinguisher
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Fire extinguisher safety (#4912)
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2021-10-25 18:04:24 +11:00 |
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FixedPoint
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THE RETURN OF THE KING
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2021-11-22 19:08:27 +01:00 |
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Flash
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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Fluids
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Puddle refactor 2: Spillastic boogaloo (#4784)
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2021-10-27 19:24:18 +11:00 |
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Foam
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Friction
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More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
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2021-12-07 22:22:34 +11:00 |
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GameTicking
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Refactor how jobs are handed out (#5422)
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2021-11-26 20:02:46 +11:00 |
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GameWindow
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Ghost
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Cleaned shared ghost system (#5653)
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2021-12-03 20:58:03 +11:00 |
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Gravity
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A bunch of AttachedEntity bullshit
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2021-12-06 15:39:46 +11:00 |
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HUD
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Hands
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Make use-in-hand default to activation interactions. (#5951)
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2022-01-05 00:23:01 +11:00 |
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Info
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Add ShowRules commmand (#5908)
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2021-12-29 18:31:18 +11:00 |
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Input
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Add Alt-click functionality (#4497)
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2021-08-21 10:20:18 -07:00 |
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Instruments
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Allow admins to change instrument values with VV.
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2021-12-25 02:03:31 +01:00 |
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Interaction
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Make use-in-hand default to activation interactions. (#5951)
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2022-01-05 00:23:01 +11:00 |
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Inventory
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fix stripping (#5983)
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2022-01-01 18:03:29 +01:00 |
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IoC
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Move some files out of Content.Shared root because I forgot (#4182)
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2021-06-13 22:52:40 +10:00 |
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Item
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Jittering
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Status effects fix. Refresh the status effect cooldown. (#5708)
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2021-12-06 23:18:07 -07:00 |
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Kitchen
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Moves spike to ECS (#5706)
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2021-12-26 13:32:01 +11:00 |
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Kudzu
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Space Kudzu (#5472)
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2021-11-28 19:25:36 -07:00 |
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Labels
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Cargo: pizza & bureaucracy (#5123)
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2021-11-11 00:15:23 +11:00 |
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Lathe
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Fix some lathe recipes (#5941)
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2021-12-30 01:19:49 +11:00 |
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Light
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ECS handheld lights (#5864)
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2021-12-27 18:15:16 +11:00 |
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Localizations
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Content.Shared.Localizations.Units: fix fluent IDs getting appended instead of the localized string, and wrong fluent IDs for some of the pressure units. (#5919)
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2021-12-28 13:40:07 +01:00 |
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MachineLinking
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machine linking refactor to ecs (#4323)
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2021-08-27 17:46:02 +02:00 |
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Maps
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More error fixes.
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2021-12-04 12:47:09 +01:00 |
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Markers
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Materials
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Maths
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Medical
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Suit sensor and crew monitoring (#5521)
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2021-12-29 16:19:00 +11:00 |
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MedicalScanner
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More error fixes.
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2021-12-04 12:47:09 +01:00 |
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Mining
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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MobState
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fix stripping (#5983)
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2022-01-01 18:03:29 +01:00 |
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Module
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Morgue
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Cargo: pizza & bureaucracy (#5123)
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2021-11-11 00:15:23 +11:00 |
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Movement
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Set outside prediction flags on system/inputs to work without prediction.
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2021-12-30 03:12:04 +01:00 |
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NodeContainer
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Pow3r: stage 1 (#4208)
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2021-07-04 18:11:52 +02:00 |
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Nuke
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Add barebone nuke (#5242)
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2021-11-11 12:29:11 +11:00 |
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Nutrition
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Moves spike to ECS (#5706)
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2021-12-26 13:32:01 +11:00 |
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Objectives
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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PAI
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Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160)
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2021-11-04 15:29:16 -07:00 |
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PDA
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Paper
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Paper Visualizer (#4811)
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2021-10-09 15:48:53 +02:00 |
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Physics
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Improve hands & pulling (#4389)
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2021-07-31 03:14:00 +02:00 |
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Pinpointer
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Pinpointers: Remove pinpointers from active list on shutdown of compo… (#5153)
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2021-11-04 00:42:22 +01:00 |
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Placeable
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Replace IEntityManager resolves in systems for cached EntityManager
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2021-12-08 13:00:43 +01:00 |
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PneumaticCannon
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Pneumatic cannons (#4560)
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2021-11-03 14:33:36 -07:00 |
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Pointing/Components
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Popups
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Bunch more error fixes.
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2021-12-04 12:59:44 +01:00 |
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Power
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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PowerCell
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Preferences
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Refactor how jobs are handed out (#5422)
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2021-11-26 20:02:46 +11:00 |
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Projectiles
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Inline OwnerUid
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2021-12-03 16:30:34 +01:00 |
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Prototypes
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Pulling
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Set outside prediction flags on system/inputs to work without prediction.
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2021-12-30 03:12:04 +01:00 |
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Radiation
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Events/RadiationStorm: Fancy radiation shader & SFX (#5612)
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2021-12-01 13:21:17 -07:00 |
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Random/Helpers
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Bunch more error fixes.
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2021-12-04 12:59:44 +01:00 |
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Recycling
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Research
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Fix some lathe recipes (#5941)
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2021-12-30 01:19:49 +11:00 |
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Roles
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Rotatable
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Rotatable: Allow specifying the rotation increment on the component (#5948)
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2021-12-30 19:20:22 -07:00 |
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Rotation
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Rounding
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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SMES
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Sandbox
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Security
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Add security barriers (#4458)
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2021-08-23 02:32:24 +10:00 |
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Shuttles
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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Singularity
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Stabilise singularity a lot more (#5725)
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2021-12-15 13:47:12 +11:00 |
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Slippery
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Set outside prediction flags on system/inputs to work without prediction.
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2021-12-30 03:12:04 +01:00 |
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Smoking
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Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678)
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2021-09-26 15:19:00 +02:00 |
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Solar
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Sound
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SoundSpecifier read as ValueDataNode can ONLY deserialize ResourcePath
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2021-10-07 13:22:01 +02:00 |
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Spawning
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Some more fixes
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2021-12-04 14:14:22 +01:00 |
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Speech
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Status effects fix. Refresh the status effect cooldown. (#5708)
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2021-12-06 23:18:07 -07:00 |
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Stacks
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StackSystem uses the EntitySystem proxy methods. (#5699)
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2021-12-14 18:11:26 +01:00 |
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Standing
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Revert "fixes a bunch of warnings"
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2021-12-20 15:20:27 +01:00 |
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Station
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Refactor how jobs are handed out (#5422)
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2021-11-26 20:02:46 +11:00 |
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StationEvents
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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StatusEffect
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Set outside prediction flags on system/inputs to work without prediction.
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2021-12-30 03:12:04 +01:00 |
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Storage
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Even more resolve removals.
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2021-12-08 17:41:14 +01:00 |
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Strip/Components
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Stunnable
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fix stripping (#5983)
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2022-01-01 18:03:29 +01:00 |
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SubFloor
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Make use-in-hand default to activation interactions. (#5951)
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2022-01-05 00:23:01 +11:00 |
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Suspicion
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Tabletop
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Some more fixes
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2021-12-04 14:14:22 +01:00 |
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Tag
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Bunch more error fixes.
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2021-12-04 12:59:44 +01:00 |
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Targeting
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Temperature
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Refactor Flammable to be ECS. (#4671)
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2021-09-22 11:05:33 +02:00 |
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Throwing
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Add more pretty strings to logs (#5768)
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2021-12-13 12:22:58 +01:00 |
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Timing
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Inline UID
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2021-12-03 15:53:09 +01:00 |
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Toilet
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Tools
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Makes tools and welders ECS, add ToolQualityPrototype. (#4741)
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2021-10-07 13:01:27 +02:00 |
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Traitor/Uplink
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Uplink UI icons and withdraw button (#4929)
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2021-10-29 11:40:47 +02:00 |
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Transform
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Bunch more error fixes.
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2021-12-04 12:59:44 +01:00 |
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Trigger
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Vapor
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Solution refactor (#4407)
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2021-09-06 23:49:44 +10:00 |
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VendingMachines
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Removes vending inventory desc and adds missing vending machine descriptions (#4493)
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2021-08-20 05:23:02 +00:00 |
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Verbs
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Add context menu to AdminMenu PlayerTab entries (#5904)
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2021-12-30 14:11:30 -08:00 |
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Voting
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Add variables to prevent voting of various kinds (#5361)
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2021-11-23 10:03:04 -07:00 |
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Wall
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Weapons
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Verb predict (#5638)
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2021-12-16 21:42:02 +11:00 |
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Whitelist
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Add some more prototype serializers (#5934)
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2021-12-30 00:48:18 +11:00 |
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Window
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Adds generic damage visualizer to the game (#4893)
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2021-10-29 10:04:24 +02:00 |
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Wires
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Changes most uses of Color.Green to Color.LimeGreen for better visuals (#4666)
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2021-09-20 21:50:02 -07:00 |
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Content.Shared.csproj
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Add Content.Shared.Database (#5588)
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2021-11-28 14:56:53 +01:00 |
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Content.Shared.csproj.DotSettings
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Moved interaction interfaces from Server to Shared.
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2020-07-18 22:51:56 -07:00 |
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app.config
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Updates submodule (#56)
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2018-04-12 23:56:43 +02:00 |